Scriptname CreeperGetsThings extends ObjectReferenceActor Property PlayerRef AutoEvent OnItemAdded(Form akBaseItem, int aiItemCount, ObjectReference akItemReference, ObjectReference akSourceContainer) int GoldMod = (akBaseItem.GetGoldValue() as int) * aiItemCount int GoldInit = CFGold.getValue() as int int ModdedGold = GoldInit + GoldMod if akSourceContainer==Game.GetPlayer() CFGold.Setvalue(ModdedGold) endIf RegisterforSingleUpdate(1)endEventevent OnUpdate() if Creeper.GetActorValue("InventoryWeight") as int >=200 ByeBye.Cast(Creeper) endIfendEventGlobalVariable Property CFGold AutoActor Property Creeper autoSpell Property ByeBye autoBasically, it won't let me choose the actor that the script is attached to for the property creeper, so there must be some other syntax.
