I created a new character after this and played for 9 hours without this happening once and I didn't use fast travelling.Then I played this character for days and hours without this happening once,note that I didn't use fast travelling and I wasn't that far into the game.I was very happy to see that memory and performance optimizations were made in this patch so I downloaded it right away.I had deleted my new character before this and was waiting for the patch.Well I started a new character and about an hour in my FPS dropped to 1.Then I deleted my games folder in my documents and verified the game just in case and started from stratch and it happened after two hours.
Like I said it happens on every detail setting but the newest patch made it much much worse rather than fix it,or at least prolong it.Here are my system specs;
Nvidia Geforce 460 GTX 1 GB GDDR5
8GB DDR3 Ram
i7 870 2.93 GHZ Processor
1TB Sata2 HDD
Windows 7 64-Bit Home Premium
Now I know that my system isn't that great,but I have great performance outdoors very smooth.And indoors if I put the shadow detail to high it's again very smooth.I have no such problem with any other game.I can even play the Witcher 2 with maxed settings on this rig,apart from multi-sampling and the performance is very acceptable.In fact Skyrim performs much better outdoors even when the shadow quality is ultra.For some reason the game fills the Vram but doesn't dump the data which makes it like this.So where is the so called memory and performance optimizations?My FPS did go up yes but now the Vram fills much faster forcing me to quit the game or ctrl+alt+tab.Of course I can only ctrl+alt+tab for three times before the game crashes.
I bought the game after seeing that my system was way above recommended settings,but I still didn't expect to play it maxed.I set it to ultra the first time I ran it and was very pleased to see the performance was very smooth,then I entered the keep and saw that the performance was terrible inside,only where shadows were cast.Then I saw the threads that the game uses the CPU to render those shadows.Ok I can accept that,my CPU clock speed is low so it is only fitting that the performance will be bad indoors in areas where shadows are cast.
This is unacceptable though and makes the game unplayable.And I always leave Hardware Monitor open on the background so I had a chance to check the temperatures after these two huge performance drops and they were perfectly fine.GPU was 73 C and the processor cores were 68,67,68,65 C.

