Idea: Useable Suitcases

Post » Sat May 28, 2011 7:52 pm

Alright, I was playing Fallout 3 earlier today, and I kept seeing suitcase after suitcase. I kept thinking ''Now, why can't we actually use them like they're meant to be used??'', so I thought this up: why not make it so that a suitcase could be filled with items, up to a certain weight limit (say, 50 pounds), and then your character would actually pick it up and walk around with it in hand!

There would be some down sides to carrying one, however. Top running speed would be reduced (maybe, say, halfway between running and walking? Maybe a nice easy jog?) Also, you would not be able to use any two-handed weapons while holding it (in other words, pistols and SMGs only, with low accuracy [as in no aiming down the sights]). When using a pistol with a suitcase equipped, you'd have to hold it one-handed at all times, and you'd be a bit more inaccurate, considering the fact that you wouldn't be able to use the iron sights as good, and you would be unable to hold it two handed. Also, firing rate might be reduced a bit too (wouldn't want the recoil to cause your gun to spin out of your hand!). With SMGs you'd pretty much be spraying and praying, unless you fire in very short controlled bursts with it. If you wanted to use two handed weapons again you could either drop the suitcase, leaving the items inside it there, or you could put it into your inventory, and the suitcase itself would weigh, say, 5 pounds. Also, there would be other versions of suitcases that would allow you to hold more wight in them, and effect your top run speed as well. While some moderately priced suitcases might allow you to hold, say, 100 pounds of stuff, your top run speed might be severely reduced, and only top dollar suitcases would allow you to hold large amounts of items while also allowing you to run at a good pace.

Personally, I'd love this to be implemented. Imagine getting a reinforced suitcase, allowing you to hold 100 pounds. You, wearing a suit and hat, walk into a town that is hostile to the NCR, and go into the center of the town. You open the suitcase... and pull out [and equip] a set of NCR Desert Armor, then pull out a Military Assault Rifle (or whatever they call the M16 now) and start hosing down the townspeople.

Or, better yet, you manage to have a suitcase stuffed with goodies sneaked into one of the casinos, in, say, one of the bathroom stalls. You play the slots, win a tiny bit, lose more, then go into the bathroom.. walking out in Combat Armor with a SMG in one hand and a grenade in the other!

Imagine the fun you could have with this!

With the different styles of suitcases, they would all look different (for instance, the cheap ones, maybe some of the ones you'd find jut lying about in the wastes, would be kind of patchy, maybe some holes in them, not so good, with low capacity, while some of the ones you could buy in the Strip might look like tooled black leather, gleaming in the sun, allowing you to hold maybe even 100 or more pounds!) I realize that putting, say, 50 or 100 pounds of stuff into a suitcase isn't that realistic, but it's Fallout, people! :P

So.. what d'ya guys think?
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Heather Dawson
 
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Post » Sat May 28, 2011 2:54 pm

Alright, I was playing Fallout 3 earlier today, and I kept seeing suitcase after suitcase. I kept thinking ''Now, why can't we actually use them like they're meant to be used??'', so I thought this up: why not make it so that a suitcase could be filled with items, up to a certain weight limit (say, 50 pounds), and then your character would actually pick it up and walk around with it in hand!

There would be some down sides to carrying one, however. Top running speed would be reduced (maybe, say, halfway between running and walking? Maybe a nice easy jog?) Also, you would not be able to use any two-handed weapons while holding it (in other words, pistols and SMGs only, with low accuracy [as in no aiming down the sights]). When using a pistol with a suitcase equipped, you'd have to hold it one-handed at all times, and you'd be a bit more inaccurate, considering the fact that you wouldn't be able to use the iron sights as good, and you would be unable to hold it two handed. Also, firing rate might be reduced a bit too (wouldn't want the recoil to cause your gun to spin out of your hand!). With SMGs you'd pretty much be spraying and praying, unless you fire in very short controlled bursts with it. If you wanted to use two handed weapons again you could either drop the suitcase, leaving the items inside it there, or you could put it into your inventory, and the suitcase itself would weigh, say, 5 pounds. Also, there would be other versions of suitcases that would allow you to hold more wight in them, and effect your top run speed as well. While some moderately priced suitcases might allow you to hold, say, 100 pounds of stuff, your top run speed might be severely reduced, and only top dollar suitcases would allow you to hold large amounts of items while also allowing you to run at a good pace.

Personally, I'd love this to be implemented. Imagine getting a reinforced suitcase, allowing you to hold 100 pounds. You, wearing a suit and hat, walk into a town that is hostile to the NCR, and go into the center of the town. You open the suitcase... and pull out [and equip] a set of NCR Desert Armor, then pull out a Military Assault Rifle (or whatever they call the M16 now) and start hosing down the townspeople.

Or, better yet, you manage to have a suitcase stuffed with goodies sneaked into one of the casinos, in, say, one of the bathroom stalls. You play the slots, win a tiny bit, lose more, then go into the bathroom.. walking out in Combat Armor with a SMG in one hand and a grenade in the other!

Imagine the fun you could have with this!

With the different styles of suitcases, they would all look different (for instance, the cheap ones, maybe some of the ones you'd find jut lying about in the wastes, would be kind of patchy, maybe some holes in them, not so good, with low capacity, while some of the ones you could buy in the Strip might look like tooled black leather, gleaming in the sun, allowing you to hold maybe even 100 or more pounds!) I realize that putting, say, 50 or 100 pounds of stuff into a suitcase isn't that realistic, but it's Fallout, people! :P

So.. what d'ya guys think?

Good idea, as long as we aren't forced to carry them in our hands...(IE Mounting weapons like in F3)
Would work if someone wanted to organize their things better, but a house with containers defeats this ideas purpose and makes it redundant.
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Mariaa EM.
 
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Post » Sat May 28, 2011 4:33 pm

I like the idea, but it's not going to be in new Vegas. :(
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Felix Walde
 
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Post » Sat May 28, 2011 10:13 pm

Slightly off topic but has anyone noticed the strange weight classification system that fallout uses?
Like a pack of cigarettes weighing half a pound? Just wondering.
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Laura Hicks
 
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Post » Sat May 28, 2011 8:56 pm

If by ''mounted weapons'' you mean you actually see your character holding it in your hand? Or that, to carry the suitcase at all, you'd always have to hold it in your hand? My thought was that, if you're using it as a suitcase, you'd see it in your hand, and you would be restricted to one handed weapons. However, you'd have a choice of putting the suitcase IN your inventory, just like the rest of your usual stuff, and carrying it around with you. The only thing is, the weight of all the items in the suitcase goes to YOUR weight (in other words if you have 35 pounds of gear in the suitcase, and the suitcase itself weighs 5, putting it INTO your inventory gives you an extra 40 pounds of equipment). Or maybe if you put it into your inventory all the items in the suitcase are taken out, and are also put into your inventory.

Also, the suitcase would be meant to allow you to hold extra items while in the field, restricting your speed a bit maybe, but allowing you to hold more while you try to get back TO your house, or base, or wherever you feel safe.
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Marine Arrègle
 
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Post » Sun May 29, 2011 2:47 am

I like it.

We should have pushable shopping carts too and you can throw stuff in the basket.

The Road anyone?
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Erika Ellsworth
 
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Post » Sat May 28, 2011 12:09 pm

I like it.

We should have pushable shopping carts too and you can throw stuff in the basket.

The Road anyone?


Then I can slap on a bonnet and Wastelander clothes and pretend to be a hobo! Even if they aren't useable I'm just going to pretend I'm a rich hobo anyways.
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Emma
 
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Post » Sun May 29, 2011 1:28 am

Alright, I was playing Fallout 3 earlier today, and I kept seeing suitcase after suitcase. I kept thinking ''Now, why can't we actually use them like they're meant to be used??'', so I thought this up: why not make it so that a suitcase could be filled with items, up to a certain weight limit (say, 50 pounds), and then your character would actually pick it up and walk around with it in hand!


Idk but i just got a new great idea!
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Haley Cooper
 
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Post » Sat May 28, 2011 5:33 pm

I like it.

We should have pushable shopping carts too and you can throw stuff in the basket.

The Road anyone?

I would like to be able to ride down a hill in one, or rig it with explosives and push it at my enemies P=
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Farrah Barry
 
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Post » Sat May 28, 2011 12:57 pm

How did you write alll that about wanting to carry a suitcase? :laugh:
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Alkira rose Nankivell
 
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Post » Sat May 28, 2011 11:03 am

How did you write alll that about wanting to carry a suitcase? :laugh:


The voices in my head told me. <_<

But seriously, what do you guys think? Is this a good idea? A bad one? Does it need something else to make it a good idea?
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Far'ed K.G.h.m
 
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Post » Sat May 28, 2011 11:25 pm

Too much text, only read a small part of it.
Are you talking about that if I have 150 in max carry weight I can expand the carry weight by 50 with the suitcase?
In that case, no, don't like it.
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matt oneil
 
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Post » Sat May 28, 2011 9:07 pm

I always wanted backpacks myself, or something that could be used as storage that was carried by the player.
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Sunny Under
 
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Post » Sat May 28, 2011 11:04 pm

Too much text, only read a small part of it.
Are you talking about that if I have 150 in max carry weight I can expand the carry weight by 50 with the suitcase?
In that case, no, don't like it.


Near as I can tell, the idea's only value was for RP. (Not saying that's a bad thing.) Rationally, you're still carrying the weight...if anything, the suitcase would add to it by the proposed 5 pounds the case itself weighs. And even the mention of carrying "extra" items- uh, compared to the infinite number you can pack into the existing stock Hyperspace Backpack inventory so long as they don't go over the weight limit? So, it looks to me like it was all about RP, as in being able to carry some of your gear in a suitcase and drift into town with the appearance of a traditional traveler. Sort of a "Visible Bakcpacks Mk II" idea if I'm understanding it as proposed.
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Budgie
 
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Post » Sat May 28, 2011 3:15 pm

Near as I can tell, the idea's only value was for RP. (Not saying that's a bad thing.) Rationally, you're still carrying the weight...if anything, the suitcase would add to it by the proposed 5 pounds the case itself weighs. And even the mention of carrying "extra" items- uh, compared to the infinite number you can pack into the existing stock Hyperspace Backpack inventory so long as they don't go over the weight limit? So, it looks to me like it was all about RP, as in being able to carry some of your gear in a suitcase and drift into town with the appearance of a traditional traveler. Sort of a "Visible Bakcpacks Mk II" idea if I'm understanding it as proposed.

Okay.
Meh, in that case I could care less.
Wouldn't use it if it were in the game but I'm not against it being implemented.
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Rozlyn Robinson
 
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Post » Sat May 28, 2011 3:06 pm

Well, the weight of the suitcase (whatever is stored inside it, up to a maximum weight amount, plus 5 pounds) would only apply if you put it INTO your inventory (i.e. you go to the 'Misc. category in your Pip-Boy and you would see ''Suitcase'' and you could press 'A' or 'e' or whatever button to 'use' it, and you would go into a menu where it would show the maximum weight limit of the suitcase on one side and your inventory on the other).

However, when carrying the suitcase in your hand (as in literally using it as a suitcase), it's weight does NOT effect your inventory and total weight in any way. The only way it would effect you at all is a possibility of making your top run speed a little bit slower (equivalent, maybe, of wearing a set of heavy armor).

So - when the suitcase is in your inventory - weight effects you, and the suitcase itself weighs 5 pounds. When held in your hand (literally shown as being held by your left or right hand in thirdperson view), the weight of the suitcase an all items in it do not effect you.


The main purpose, as I see it, of this would be to allow players to bring more items with them without having to literally walk everywhere like what happens if you just encumber yourself by going over your max inventory weight. While you could do that, it'd take you a hell of a lot longer to get anywhere. If you use a suitcase, which, while it is not infinite, it gives you a nice boost to what you can take around with you in the wasteland.
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Natalie J Webster
 
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Post » Sat May 28, 2011 8:52 pm

The main purpose, as I see it, of this would be to allow players to bring more items with them without having to literally walk everywhere like what happens if you just encumber yourself by going over your max inventory weight. While you could do that, it'd take you a hell of a lot longer to get anywhere. If you use a suitcase, which, while it is not infinite, it gives you a nice boost to what you can take around with you in the wasteland.

... Then no.
If you want to carry a crapload of stuff then pick 10 STR and some +weight capacity perk.
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MISS KEEP UR
 
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Post » Sun May 29, 2011 3:10 am

... Then no.
If you want to carry a crapload of stuff then pick 10 STR and some +weight capacity perk.


Most likely there will not be a weight capacity perk. Many of the types of perks in Fallout 3, such as the ones that effected skills (and I am assuming S.P.E.C.I.A.L.) were taken out. Since in Fallout: New Vegas we will only get about 15 or 16 perks (one every two level ups), they took out those ones, probably because they felt they were just 'fillers' and wouldn't fit into the way they wanted F:NV to play out. So, while you could give yourself 10 STR, you'd have to limit yourself somewhere else, like in Charisma or Perception.
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Rinceoir
 
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Post » Sat May 28, 2011 12:47 pm

So, while you could give yourself 10 STR, you'd have to limit yourself somewhere else, like in Charisma or Perception.

Uh-huh... And?
It's about choices and consequences man.
You want to carry a lot of crap around then you better have 10 STR. (Choice)
But you'll be forced to have one or two stats really low. (Consequence)

Besides, It makes no sense to me.
The stuff you have in your inventory are all items you carry. (In the invisible backpack)
How would an additional bag be able to increase the carry weight?
You're still carrying it.

Example/anology/Metaphor: I have a glass in one hand and a hammer in the other.
If I put the hammer in the glass I'm still carrying both of the items.
The hammers weight does not disappear.

Only thing I could see possible with it is if we had Oblivions system where if we have more stuff on us we run slower, jump shorter and can't sneak as well.
This would make the suitcase worthwhile as you could just toss it aside during battle and release the weight that was dragging you down easy and quickly.

But for it to magically increase the carry weight?
No.
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Miragel Ginza
 
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Post » Sat May 28, 2011 3:36 pm

Alright, I was playing Fallout 3 earlier today, and I kept seeing suitcase after suitcase. I kept thinking ''Now, why can't we actually use them like they're meant to be used??'', so I thought this up: why not make it so that a suitcase could be filled with items, up to a certain weight limit (say, 50 pounds), and then your character would actually pick it up and walk around with it in hand!

There would be some down sides to carrying one, however. Top running speed would be reduced (maybe, say, halfway between running and walking? Maybe a nice easy jog?) Also, you would not be able to use any two-handed weapons while holding it (in other words, pistols and SMGs only, with low accuracy [as in no aiming down the sights]). When using a pistol with a suitcase equipped, you'd have to hold it one-handed at all times, and you'd be a bit more inaccurate, considering the fact that you wouldn't be able to use the iron sights as good, and you would be unable to hold it two handed. Also, firing rate might be reduced a bit too (wouldn't want the recoil to cause your gun to spin out of your hand!). With SMGs you'd pretty much be spraying and praying, unless you fire in very short controlled bursts with it. If you wanted to use two handed weapons again you could either drop the suitcase, leaving the items inside it there, or you could put it into your inventory, and the suitcase itself would weigh, say, 5 pounds. Also, there would be other versions of suitcases that would allow you to hold more wight in them, and effect your top run speed as well. While some moderately priced suitcases might allow you to hold, say, 100 pounds of stuff, your top run speed might be severely reduced, and only top dollar suitcases would allow you to hold large amounts of items while also allowing you to run at a good pace.

Personally, I'd love this to be implemented. Imagine getting a reinforced suitcase, allowing you to hold 100 pounds. You, wearing a suit and hat, walk into a town that is hostile to the NCR, and go into the center of the town. You open the suitcase... and pull out [and equip] a set of NCR Desert Armor, then pull out a Military Assault Rifle (or whatever they call the M16 now) and start hosing down the townspeople.

Or, better yet, you manage to have a suitcase stuffed with goodies sneaked into one of the casinos, in, say, one of the bathroom stalls. You play the slots, win a tiny bit, lose more, then go into the bathroom.. walking out in Combat Armor with a SMG in one hand and a grenade in the other!

Imagine the fun you could have with this!

With the different styles of suitcases, they would all look different (for instance, the cheap ones, maybe some of the ones you'd find jut lying about in the wastes, would be kind of patchy, maybe some holes in them, not so good, with low capacity, while some of the ones you could buy in the Strip might look like tooled black leather, gleaming in the sun, allowing you to hold maybe even 100 or more pounds!) I realize that putting, say, 50 or 100 pounds of stuff into a suitcase isn't that realistic, but it's Fallout, people! :P

So.. what d'ya guys think?



i think it's a really good idea, especially useful for hardcoe mode where you could use the suitcase to carry extra ammo, food, or water, or use it to carry all your ammo so you can carry more food and water, or something like that. i know i'd buy one if they had it.
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candice keenan
 
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Post » Sat May 28, 2011 5:21 pm

Most likely there will not be a weight capacity perk. Many of the types of perks in Fallout 3, such as the ones that effected skills (and I am assuming S.P.E.C.I.A.L.) were taken out. Since in Fallout: New Vegas we will only get about 15 or 16 perks (one every two level ups), they took out those ones, probably because they felt they were just 'fillers' and wouldn't fit into the way they wanted F:NV to play out. So, while you could give yourself 10 STR, you'd have to limit yourself somewhere else, like in Charisma or Perception.


It wasnt taken out just so you know S.P.E.C.I.A.L is still in.I want my strength up so i can look like Hercules bigger cousin.LOL
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tiffany Royal
 
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Post » Sat May 28, 2011 7:31 pm

It wasnt taken out just so you know S.P.E.C.I.A.L is still in.I want my strength up so i can look like Hercules bigger cousin.LOL

He wasn't talking about SPECIAL being removed, he was talking about perks that influence SPECIAL and it's stats.
But I don't think they're removed all of them.
Most if not all skill perks are gone but I think there's going to be a fair number of SPECIAL enhancing perks left. (But one that should not be in the game is Intense Training IMO.)
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Alexxxxxx
 
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Post » Sat May 28, 2011 4:39 pm

I would much rather just have a visible 'backpack'.

No significant downsides, both arms are free.
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Miguel
 
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Post » Sat May 28, 2011 3:01 pm

Great idea, not if you have a house already though. But how about we go all Agent 47 and put C4 in our suitcases to remain undetected, and drop them somewhere, press a button......and......BOOM!!!! And that shopping cart thing is a good idea to, for the same reason, throw some C4 in there, push the cart out twoards some raider fools, then once they walk over to look at it, press a button.....and....BOOM GOES THE DYNAMITE!!!!!!! :fallout: :banghead: :cookie: :toughninja: :foodndrink: :celebration: :flamethrower:
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Project
 
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Post » Sat May 28, 2011 7:23 pm

Let me go into further detail with the suitcase and its weight,, as some of you are a bit confused about my idea.

Lets say I can carry 200 pounds, total, of equipment. Anything over that, and I'll be encumbered. Lets say that my character is currently holding 255 pounds of equipment (that is including the suitcase which is IN MY INVENTORY, meaning it is not being used as a suitcase but as a misc item).

Now, let's say I go to the suitcase in my inventory, and press 'A' or 'enter', or whatever your 'use' button is. I am now put into a side-by-side inventory view. On the left side is my inventory, and on the right is the empty suitcase. Let's say I add into the suitcase a Light Machine Gun (weighs 15 pounds), a Bladed Gauntlet (weighs 10 pounds), a Anti-Material rifle (weighs 20 pounds), and a 10mm SMG (weighs 5 pounds). Now the suitcase has in it 50 pounds worth of equipment. I then press 'B' to exit the menu, and it now shows my character holding the suitcase in his left hand (again, this means that you can still use pistols and SMGs, but no rifles or heavy weapons. If you try to equip one, it will ask ''Are you sure you want to equip this weapon, and move all items from the suitcase back to your inventory?''

Now that I am using the suitcase as a suitcase, if I check my inventory, I will have a total weight of 200 pounds - 50 pounds of equipment, and the 5 pounds of the suitcase itself. While I cannot run super super fast, I can run at about the same speed that you can if you're wearing heavy armor (notice how characters who do not wear armor can run just a bit faster than you?).

So - because I put those items into the suitcase they do not effect my total equipment weight any more, until I move them back to my inventory!.

Also, there would be an option to 'drop' the suitcase from your hand and run. This would be effective if you are being, say, chased by a large group of enemies and needed to quickly pull out a larger weapon. It might also be possible to see the suitcase in your ''Misc'' category still, and just select 'drop'. It would warn you that any items still in the suitcase will stay in the suitcase, and are you sure you want to drop it?

I hope that clears a few things up.

Oh, and by the way, even if you put a bunch of C4 into the suitcase, unless there was a way to make it so you put ACTIVE c4 into it (like you do when you reverse pickpocket someone with it) then your Agent 47 ideas would fail. The suitcase is pretty much like a normal 'box' you can just carry around with you, and a weight limit. Since the C4 would be IN the box.. it wouldn't work (although there might be a way in-game to put active c4 into boxes, garbage bins, ect and have it act as a ambush when someone walks past).
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Lawrence Armijo
 
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