1. crawl spaces. what is it with this? every elder scrolls and fallout game have areas that look accessible by crawling through. i try every time but am dissapointed. would make for some cool secret areas.
2. magic spell upgrade. upgrade a spell with rare runes that can only be found in secret areas or on bosses etc. each spell can only be upgraded once and you have to choose between 1 of 3 effects. for example use a rune with "flames" spell, you can choose between increased range, increased damage or increased area of effect.
3. return of acrobatics skill that increases jumping height and swimming speed. and has perks like- 20% reduction of falling damage. an evade manouver perk like in oblivion. a jumping off the surface of water perk like oblivion. and "reflex" perk- whenever you fall or get knocked off of a ledge an indicator appears which you can choose to ignore where you press Y to hang onto the edge and pull yourself up, possibly avoiding death. (i guess acrobatics was probably removed to stop players getting out of the map but i already have got out of the map twice)
4. return of attributes and any perks that conflict with them are replaced/modified. (not neccessary really i just miss attributes)
5. weapon degrading. rediculous that this is gone. it encourage full use of your arsenal and ensured that you couldnt spam OP weapons, or at least hindered said spamming.
6. when viewing weapons in the menus text is shown that tells you if a weapon is one or two handed.
7. HUD icons that display active magical effects. can be turned off
8. air meter that shows how much air left when underwater. can be turned off.
9. useful environment. just like the flammable liquid that you can ignite to aid you in battle, id like to have the ability to pick up stone blocks and other reasonable objects that you can throw at enemies causing damage or to use as a distraction. a perk is needed to throw heavier objects.
10. NO full-time followers. only quest related ones. kinda ruins the challenge. also makes inventory pointless since they are your mule.
11. return of spell crafting. one of the best features of previous games.
12. when out of stamina you get knocked to the ground if hit with a melee attack, a acrobatics perk could help against this- 15%chance to not be knocked down when out of stamina, with 3 levels to the perk. also quick attacks effect stamina too like in previous TES.
13. . perhaps the favourites menu could be color coded or split into sub-sections to make it easier to navigate- spells, weapons, shouts and other.
14. third person/first person perspective switch is an option in the menus, freeing up a button on consoles that has a ton of opportunities- a kick button, evade button or a grab button which only works on human enemies. to name a few.
15. mantling. thief had it. system shock 2 had it. and those games are 12+ years old. would be awesome in skyrim, but complicated to implement i assume.
16. NPCs give directions to quest locations, making navigating without objective markers suitable.
17. more secret areas to discover.
18. more verticality to some dungeons. its what made morrowind dungeons extra interesting and adds more opportunities for secret areas.
19. a jumping attack where you slam your weapon downwards. would make for some interesting sneak attacks/assassinations.
20. ability to jump mid-sprint
21. if you choose expert or master difficulty at the start of a new game you can not change it mid-game. also an achievement for skrim is- reach level 81 and complete the game on master difficulty.
22. arrows have weight.
23. NPCs react to the players status realisticly (guildmaster status and not repeating the same lines more than 3 times thoughout the game/time limt before they repeat, obviously they repeat for quests though)
24. i couldnt care less about this one but its all in the name of a better game so here goes- first person view on horses, NPCs on horses, use bows on horses. make horses have very low health so cant be exploited. and in combat they may get scared and buck you off.
obviously some of these ideas might be in conflict with the current mechanics and level design etc. but if professionally implemented by bethesda this game would be the greatest on xbox360 for me. but for now my fav is fallout new vegas. but seriously bethesda!? you guys add stuff like getting married and wood chopping instead of all this bad-assery???? i think y'all been playing too much fable or mass romance effect

that aside forgive my rudeness and i applaud you for creating a complex, immersive and breathtaking game world. congratulations on winning GOTY again.
