Yes, a sorting option for dweller health would be good. There are a lot of times when I literally have to click everyone to find someone who needs to be healed.
Yes, a sorting option for dweller health would be good. There are a lot of times when I literally have to click everyone to find someone who needs to be healed.

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. Better equipment, water, energy and food, stimpacks and radaways, small chance to find books and magazines, better chance to find blue equipment, small chance to find gold equipment. Appears every 24 hours, 15 items available (cost: 50000 caps)
. Good equipment and weapons, food, energy and water, higher chance to find blue equipment and magazines, higher chance to find gold equipment (pay attention....find it does not mean that you have enough caps to buy it
) . Appears every 12 hours, 20 items available (cost: 500000 caps due to the higher chance to find gold equipment)
) You can upgrade the rooms up to Level 3
. Would be nice even the chance to find new dwellers and bring them back to the vault.
) in half time if you don't recall it by yourself. The hangar can be upgraded up to Level 3 1. Dweller gains 1 random special point for every 5 levels gained. ( level 5, 10, 15....50 )
2. Dwellers can gain special points by reading books & magazines found in the wasteland or in lunchboxes. Magazines being common items giving 1 point. Books rare items giving 2 points.
3. Fix healing problems inside the vault. For example: Auto-stimpack at 25% Hp "on/off tag". Have a ?stacking“ option on each ?inside dweller“ like on each ?outside dweller“ or similar. At least don′t let dwellers stack up in a column for manual healing.
4. Able to see dweller′s weapon & armor in the dwellers list.
5. Able to build automatic or man stationed turrets inside or in front of the vault entrance.
6. More types of invaders. For example: Golden geckos ( give small amount of radiation ). Slavers ( kidnap all occupants of a room, if dwellers occupy 50% or less of that room ). Feral ghouls ( give high amount of radiation). The Enclave ( kidnap all occupants of a room, if dwellers occupy 75% or less of that room). Perhaps pay a ransom to get them back? B.O.S ( Steal items from the storage room).
I would like to see a weekly caravan come to the vault. The caravan would buy and sell. We could get more than 10 caps each for things we'd sell to the caravan, and we could buy better stuff. The caravan would have a random legendary weapon or clothing piece for sale each week, or maybe a "passenger" legendary character, as well as a few rares.
Not really a suggestion, but they should make radaways useful be it incidents or other.
Currently there is no need to produce radaways (if you send your explorers with +1 E outfits).
Introduce "Legendary Enemies" to the Wasteland (much tougher than their normal variant), and the longer your Explorer is out, the higher the chance to encounter a Legendary Enemy. If your Explorer successfully kills the Legendary Enemy, have a guaranteed 100% chance at a Legendary Item drop. Would really give you a reason to give Explorers top end weapons (since currently even Super Mutant Behemoths can be brought down with just an Enhanced Combat Shotgun).
I think it would be cool if perhaps the role was reversed, you are trying to break in and destroy a random vault using raider attacks, rad roaches, death claws, naked mole rat things, super mutants. You could maybe start off with just attacking with the roaches and you get points for killing off the dwellers, and work your way up attacking the same way that we would be normally as the overseer. You could put a cool down effect in play here much like when receiving supplies IE 10-15 min between death claw attacks 10-15 min between super mutants (btw they should be in the game as it period) 8-10 min for Raiders, 3-5 min for the mole rats and lets just say 2 min for the rad roaches. But also make it so you could "save them up" and use them all at the same time to just wreak havoc. I think this would be a very fun game mode and a change of pace.
I would like to think I helped with the Pets suggestion. Made this post back in October... Pets came out in December.
Only been playing this game 2 days and theres already 2 things that are bugging me that should be easy to fix (because other games i play which are no bigger, clash of clans, boom beach) and they manage they have both these issues sorted.
1. The game shouldn't take this looooooong to startup, omg ive never known a game to take so long, i feel like i am sitting waiting for an eternity for it to start. i am playing on a samsung s6 so it shouln't be a hardware issue, if it is then i feel sorry for anyone with a phone slower than an s6 lol
2. fix the syncing between multiple devices, this is one of my current majoy issues after just 2 days playing. if i play clash of clans or boom beach i can switch devices instantly and it doesnt have to keep asking me which profile to use it just will be updated to where i left off. but this game svcks sooo much at this, not only does it keep asking me so pick which to use, even if i pick the newest there are things missing from when i was last on the other device, its really bad!
james