Idlepvssyr question

Post » Sun Jun 17, 2012 6:45 pm

In the wiki , under package flags, I found the following: "Allow Idle pvssyr: Allow idle pvssyr using the Idlepvssyr topic". That's the only reference I can find that refers to Idle pvssyr. What I'm trying to figure out now is how can I change that behavior in order to reduce (preferably without totally eliminating) idle pvssyr from certain specific npcs. I have no idea what triggers the so-called "Idlepvssyr topic"

My specific goal is to reduce the amount of barking from canine npc followers. A little barking once in a while is fine (preferably under specific circumstances), so that you don't forget that he/she is still around (or barking if the dog is getting out of a certain range might be cool as well). Can anyone help?
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Katy Hogben
 
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Post » Sun Jun 17, 2012 4:48 pm

You could reduce it with if conditions set on the dialogue.

LIke `isincombat==1` for a sample
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Strawberry
 
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