IGN Speaks Up

Post » Wed May 30, 2012 2:31 am

One thread is sufficient
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Thema
 
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Post » Wed May 30, 2012 11:16 am

Cool. I liked that guy in the New Vegas dev videos...
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Marine Arrègle
 
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Post » Wed May 30, 2012 10:23 am

Yet another user asked Sawyer if these problems are exclusive to PlayStation 3, which he answered, "as with Fallout 3 and Skyrim, the problems are most pronounced on the PS3 because the PS3 has a divided memory pool." When pressed on what a "divided memory pool" means, Sawyer clarified: "The Xbox 360 has a unified memory pool: 512 megs of RAM usable as system memory or graphics memory. The PS3 has a divided memory pool: 256 megs for system, 256 for graphics. It's the same total amount of memory, but not as flexible for a developer to make use of."

Also, that article was taken entirely from: http://www.gamesas.com/index.php?/topic/1303536-new-vegas-developer-comments-on-ps3-lag-issues/

So we can probably continue the discussion there, or ya know, the topic this came from.
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KIng James
 
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Post » Wed May 30, 2012 7:38 am

Moderator: Don't cross-post threads please. One topic is enough in the appropriate section.
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sarah
 
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