iMac with Windows 7, won't play

Post » Fri May 04, 2012 12:58 am

I have a brand new iMac with Windows 7 installed (running through Parallels).

I have downloaded Brink and it says the video card and/or driver does not support this.

What in the world? This should support this game. What am I doing wrong?

Thank you.
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Rudy Paint fingers
 
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Joined: Sun Nov 11, 2007 1:52 am

Post » Fri May 04, 2012 7:58 am

Could you post a dxdiag? (putting it in spoiler tags would be helpful as well, they're very long)
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Laurenn Doylee
 
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Post » Fri May 04, 2012 1:03 am

I am not sure what that is, but I will look at it more later today and see what I can find.
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noa zarfati
 
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Post » Fri May 04, 2012 7:21 am

This is what pops up:


is zero length
------- Initializing render context --------
Initializing OpenGL subsystem
...calling LoadLibrary( 'wtsapi32.dll' ): succeeded
...initializing Windows Terminal Server API
...registered window class
...registered fake window class
...calling LoadLibrary( 'opengl32' ): succeeded
...initializing QGL
GL_VENDOR: Parallels and ATI Technologies Inc.
GL_RENDERER: Parallels using ATI Radeon HD 6770M OpenGL Engine
GL_VERSION: 2.1 ATI-7.18.11
********************
FATAL ERROR: The current video card / driver combination does not support OpenGL 3.1 or newer.
********************
The current video card / driver combination does not support OpenGL 3.1 or newer.
Shutting down OpenGL subsystem
...releasing DC
...resetting display
...shutting down QGL
...unloading OpenGL DLL
...unloading Windows Terminal Server API DLL
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Je suis
 
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Post » Fri May 04, 2012 2:59 am

Ok, I have been told by a someone more computer savvy than I am that running it through Parallels is the problem as Parallels can't handle Brink and that I need to reinstall Windows into Bootcamp in order to run it.

I will see if my Windows program will allow me to do that.
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Gill Mackin
 
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