is zero length ------- Initializing render context -------- Initializing OpenGL subsystem ...calling LoadLibrary( 'wtsapi32.dll' ): succeeded ...initializing Windows Terminal Server API ...registered window class ...registered fake window class ...calling LoadLibrary( 'opengl32' ): succeeded ...initializing QGL GL_VENDOR: Parallels and ATI Technologies Inc. GL_RENDERER: Parallels using ATI Radeon HD 6770M OpenGL Engine GL_VERSION: 2.1 ATI-7.18.11 ******************** FATAL ERROR: The current video card / driver combination does not support OpenGL 3.1 or newer. ******************** The current video card / driver combination does not support OpenGL 3.1 or newer. Shutting down OpenGL subsystem ...releasing DC ...resetting display ...shutting down QGL ...unloading OpenGL DLL ...unloading Windows Terminal Server API DLL
Ok, I have been told by a someone more computer savvy than I am that running it through Parallels is the problem as Parallels can't handle Brink and that I need to reinstall Windows into Bootcamp in order to run it.
I will see if my Windows program will allow me to do that.