Indestructible hats?

Post » Mon Feb 07, 2011 12:29 pm

In FO3 hats were indestructible, but in NV they get busted all the time. Any idea where to look to change that? I've checked their biped flags and they're set to hair, headband, hat - same as FO3. Other than that I'm not sure where to look.
User avatar
Jessie Butterfield
 
Posts: 3453
Joined: Wed Jun 21, 2006 5:59 pm

Post » Mon Feb 07, 2011 11:49 pm

It's just more realistic... :wink:
User avatar
Horse gal smithe
 
Posts: 3302
Joined: Wed Jul 05, 2006 9:23 pm

Post » Mon Feb 07, 2011 4:51 pm

All you have to do is increase the number under 'Health' in the various objects data window. However, you would have to increase it for each type of hat in the game.
User avatar
Eliza Potter
 
Posts: 3481
Joined: Mon Mar 05, 2007 3:20 am

Post » Mon Feb 07, 2011 10:12 pm

Yeah, I was thinking about health. Although I only care about one hat - Desperado Cowboy. But I still don't get it why they're treated differently in NV while having seemingly similar attributes.
User avatar
Rachie Stout
 
Posts: 3480
Joined: Sun Jun 25, 2006 2:19 pm

Post » Mon Feb 07, 2011 12:16 pm

Yeah, I was thinking about health. Although I only care about one hat - Desperado Cowboy. But I still don't get it why they're treated differently in NV while having seemingly similar attributes.


Because Obsidian wanted to make the game more realistic. Missiles don't normally ricochet off of party hats.
User avatar
sarah taylor
 
Posts: 3490
Joined: Thu Nov 16, 2006 3:36 pm

Post » Mon Feb 07, 2011 5:50 pm

Because Obsidian wanted to make the game more realistic. Missiles don't normally ricochet off of party hats.


They SHOULD if you are wearing the tinfoil pyramid hat I'm adding to my Cowpoke Pack ;)
User avatar
Ron
 
Posts: 3408
Joined: Tue Jan 16, 2007 4:34 am

Post » Tue Feb 08, 2011 3:54 am

They SHOULD if you are wearing the tinfoil pyramid hat I'm adding to my Cowpoke Pack ;)


I'll keep an eye out for it. :laugh:
User avatar
Hearts
 
Posts: 3306
Joined: Sat Oct 20, 2007 1:26 am

Post » Mon Feb 07, 2011 11:13 pm

You go about it the other way around... give your head gear 10 health and no DT (that's no joke, it works) :cool:
User avatar
Marnesia Steele
 
Posts: 3398
Joined: Thu Aug 09, 2007 10:11 pm

Post » Tue Feb 08, 2011 2:01 am

They have no DT to begin with. Are you saying that reducing it's health to 10 (from 15) would make a difference?
User avatar
Rachie Stout
 
Posts: 3480
Joined: Sun Jun 25, 2006 2:19 pm

Post » Mon Feb 07, 2011 5:33 pm

They have no DT to begin with. Are you saying that reducing it's health to 10 (from 15) would make a difference?

I don't really know the reason, but I made some custom hats, a bandana, and glasses (nothing special about them, just added a custom object effect), all have 10 health, and as far as I can tell, they've never been damaged.

just try it, make yourself a new hat and go get shot in the head (you're more likely to get hit in the head when crouching) :laugh: .
User avatar
Laurenn Doylee
 
Posts: 3427
Joined: Sun Dec 03, 2006 11:48 am


Return to Fallout: New Vegas