An Interesting Suggestion?

Post » Tue May 10, 2011 12:30 pm

So, the other day I had an epiphany, like I usually do on my mass amounts of free time... Anyways, I was thinking of the depressing information that there would not be a DLC to continue the Fallout: New Vegas story once completed. Aside from other DLCs, I feel as if I'm bereft of continuing the story I worked so hard on. Yes I also understand that there is hardcoe mode, you can do an evil character blah blah, which is still contrary to my true feelings. Don't get me wrong, I'm not complaining and I certainly understand the difficulties in that humongous DLC that would have to be created in order to continue and fill in all 4 of the endings. This is where my idea came into play!

Before I express to you what I have thought, please give me your true feelings and what you think would be a good idea. I apologize on behalf of my arrogance. I could not find a suggestion thread, so I just decided to drop it in here :tongue:. Onward!

Okay, I'll go slowly so I'll be able to jot this all down. I'm sure all of you are aware of the current situation. Should you side with Yes Man, you become the leader or whatever the title is of New Vegas. Mr. House, you become his "protege" (or something else, again not sure of the titles). Side with the NCR, a Ranger, if I'm not mistaken? Not sure of what happens with the Legion.

The idea I had in mind was through DLC. There could possibly be a DLC if I am expressing myself in the correct manner. Should I approach in the wrong way, I sound like an idiot, should I lure you in and show you what I am thinking through these words, I will be successful.

If I'm not mistaken, the reason there could be no DLC is because of the vast amount of content that would have to be created. Instead of one big DLC, why not two?

One DLC for the Mr. House and Yes Man ending. This would make it easier because you would not need to do anything with the securitrons. If you side with Mr. House and once he takes control of Hoover Dam, the game continues and the securitrons will be scattered across the wasteland in result of Mr. House now in large control. At the Dam, now at the outposts the NCR *used* to be at. And possibly Mr. House hired certain, trusted individuals to help run things at those locations. Along with taking the Mr. House, there would obviously being new quests specifically for Mr. House. For example, his technology needs to be refurbished and you need help from the followers and need to perform certain tasks. Clearly, something better would have needed to be created. Possibly even a new faction that needed to be dealt with? The Enclave from Fallout 3 came to see what the West was like? Oh! Somebody could have sabotaged the power and you have to found out who and why. Typical Fallout quest. Thinking aloud, folks! I'm just getting started!

Now for Yes Man. If you were to side with Yes Man, the securitrons will be in the same places they would be in for Mr. House, at the Dam, outposts, Etc. Since for the story line of Yes Man, you took control over New Vegas. What would be interesting is if you literally had control over the wasteland, you were able to control securitrons, *WITHIN REASON*. I know what some of you must be thinking, an army of securitrons. Whenever you get to a history check, all hundred of them will turn to you and say "Well, Howdy pardner!". Having securitrons ubiquitous throughout the wasteland, get real! Let's get back on track. So, if you were to be able to control New Vegas. Maybe you would be able to hire your own rulers for each casino, but leave the White Glove Society of course, who would want to get rid of them!? Possibly be able to make income from each casino weekly. And of course there would be a quest line for Yes Man. Can't think of anything on the spot, maybe you folks can help me.

Now, I'm sure you could all come up with specifics similar, if not incredibly different from the thoughts above. Please share, I'm genuinely interested in your ideas. I truly enjoy creativity.

Now that I'm done talking about the details, lets get into the actual concept of it all. I don't think this is rational in a sense, considering how late this idea sprung about. Maybe 10-15 dollars each bundle? By bundle, I am talking about Mr House and Yes Man DLC and the Legion and NCR DLC. Look, I'm just trying to help maybe give some ideas on how you can make this game better than it already is.

This is not intended to be a cry for attention. Please take into consideration that even though this is my first post, I am genuinely benevolent and truly wish to make a... interesting first impression.

Thank you all for your time, and please, don't forget the feedback!

Edit: My sincere apologies for not knowing where to post!
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Terry
 
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Post » Tue May 10, 2011 8:54 pm

I think the House idea would be interesting. A small part of it could be something to do with the fact that he's kept himself alive for 200 years, the bits and pieces of that contraption must be getting a bit aged. That would only be a small part of the House questline though as I'd get a bit bored with just running around
Spoiler
finding parts for Mr. House's life support. Maybe you could sabotage it so that he dies, sort of like what you can do with Caesar, and then take over the Strip.
Or there could be something to do with a virus that infects House's Securitrons and they all turn hostile and you have to find out who did it. These are just suggestions of my own over my first coffee for the day, so naturally they're a bit bland.
Yes Man has to be my favourite character in New Vegas, so it would be neat to have DLC that expands the game with him a little bit. However it would perhaps be difficult since it is essentially you having control over the Wasteland. Something to do with Fiends could fit in here, make them more organised and a bit more cunning, perhaps make them a faction in the game or something.
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Isaac Saetern
 
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Post » Tue May 10, 2011 12:13 pm

This one suggestion, with the virus, interested me. I feel certain portions of this game had a... foreshadowing event? There was no real information on the fiends or Mr. Houses technology. The Followers made an attempt with that bug, but no luck. They could make some interesting DLC's. Please, don't make the virus as annoying as the one in the Brotherhood bunker. :yucky:
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remi lasisi
 
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Post » Tue May 10, 2011 9:20 pm

Maybe there could be some sort of Securitron Controller thingy that lets you control a Securitron. (The player's screen would turn to the Securitron's, the Courier would be using the device) The AI (face) of the Securitron could be, a Vault Boy, a Radioactive symbol or just one of the Securitron's normal faces. I don't know how diologue could go, though. All XP gained by Securitron is transfered to you. Securitrons cannot use picked up weapons. Securitron has infinite X-25 and 9mm ammo, but limited G-28s and Missiles.
The controls: (for 360) (Spoiler's Ahead)
Spoiler
Mk. II Controls:
RT- Shoot/ LT- Aim in (slow crosshair)/ RB- VATS (I suppose)/ Y- Switch between X-25 and 9mm (Securitrons cannot jump)/ LB- Secondary Mode (Uses Missile Launcher and G-28, press Y to switch between them)/ X- Reload, Hold to pull up weapon/ A- Interact/ B- Inventory? (Some sort of screen that shows inventory; when Securtron dies and another one will retreive items from the dead one's inventory and bring them to you)/ Right anolog Stick- Look Around (click to pick up object)/ Left anolog Stick- Move Around (no crouch)/ Back- Wait/ D-Pad- Right-X-25, Left- 9mm, Up- G-28, Down- Missiles.

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Steve Bates
 
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Post » Wed May 11, 2011 12:50 am

Maybe there could be some sort of Securitron Controller thingy that lets you control a Securitron. (The player's screen would turn to the Securitron's, the Courier would be using the device) The AI (face) of the Securitron could be, a Vault Boy, a Radioactive symbol or just one of the Securitron's normal faces. I don't know how diologue could go, though. All XP gained by Securitron is transfered to you. Securitrons cannot use picked up weapons. Securitron has infinite X-25 and 9mm ammo, but limited G-28s and Missiles.
The controls: (for 360) (Spoiler's Ahead)
Spoiler
Mk. II Controls:
RT- Shoot/ LT- Aim in (slow crosshair)/ RB- VATS (I suppose)/ Y- Switch between X-25 and 9mm (Securitrons cannot jump)/ LB- Secondary Mode (Uses Missile Launcher and G-28, press Y to switch between them)/ X- Reload, Hold to pull up weapon/ A- Interact/ B- Inventory? (Some sort of screen that shows inventory, when Securtron dies and another one will retreive items from the dead one's inventory and bring them to you)/ Right anolog Stick- Look Around (click to pick up object)/ Left anolog Stick- Move Around (no crouch)/ Back- Wait/ D-Pad- Right-X-25, Left- 9mm, Up- G-28, Down- Missiles.


I like the idea, but I'm concerned. Would there be a time limit? What would be the point? Intriguing and could be more elaborate which could be used for quests, maybe a spying mission, no idea.
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Ricky Meehan
 
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Post » Wed May 11, 2011 12:15 am

I like the idea, but I'm concerned. Would there be a time limit? What would be the point? Intriguing and could be more elaborate which could be used for quests, maybe a spying mission, no idea.

If you are bored or something, you could use this, and by the way, the device will be given to you by House/ Yes Man.
No, time limit, press start and press something to end the transmission.
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Nicola
 
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Post » Tue May 10, 2011 12:50 pm

It's a bit more clear now. It's similar to the NCR radio, correct?
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Ruben Bernal
 
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Post » Wed May 11, 2011 1:28 am

It's a bit more clear now. It's similar to the NCR radio, correct?

It's similar to the NCR radio, correct?
Haven't thought about that, but most likely.


Maybe the device would have a microphone so you could speak to the person you are talking to, so it will be like speaking to the Courier, when he's in another body (Although the person wouldn't know its the Courier)
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Jessica Raven
 
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Post » Tue May 10, 2011 10:03 pm

No. what if you decide you hate
Spoiler
everyone, you kill everyone.
OOoops, ending had no cred.
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GabiiE Liiziiouz
 
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Post » Tue May 10, 2011 8:49 pm

*too lazy to quote*

NO WAY would the virus be allowed to be as irritating as that Hidden Valley one! Urgh, that thing made me want to hurl my laptop out the window.
Hmm. The Followers. They could probably be incorporated into the virus idea. Maybe they tried to bug the network to remove the Securitron's loyalty to Mr House, in order to enable them to patrol all of Freeside and restore some order, but the bug went wrong and the machines went hostile...But then that doesn't allow much room to move. Then you just have a bunch of angry securitrons and one embarrassed Follower. I think some sort of conflict between the Followers who want to help everyone, and Mr. House who is only interested in the Strip could be interesting? The Followers would definitely have to be increased in size, since as is they aren't very threatening. Maybe after screwing up the Securitrons they took off out into the wastes, hid in that useless Followers outpost or something, increased in numbers and are planning to give Mr House the boot. Courier has to deal with a bunch of securitrons with missiles, as well as help Mr. House deal with the Followers problem. Maybe you could take on the role of infiltrator here and actually work with the Followers to gradually bring House down, turn an Omerta against him here, pull a plug there...Could lead to either a nice ending for Freeside or a horrible ending for the Families. Or a nice ending for both. The "The Moon Comes Over the Tower" quest was pathetic, if you ask me. It should have led to something interesting happening.

I really like the idea of controlling a securitron!

For a limited amount of time though, definitely. Or sort of only for the duration of a quest or something. Be hard to play the whole game as one, you wouldn't make many friends. The Brotherhood would probably try to steal you.

There were a ridiculous amount of typos in that...
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Beat freak
 
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Post » Tue May 10, 2011 3:00 pm

No. what if you decide you hate
Spoiler
everyone, you kill everyone.
OOoops, ending had no cred.

You can't (technically) kill everyone. So if you do kill everyone, you will still end up on the Independent storyline.
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Stephanie Valentine
 
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Post » Tue May 10, 2011 10:49 pm

*too lazy to quote*

NO WAY would the virus be allowed to be as irritating as that Hidden Valley one! Urgh, that thing made me want to hurl my laptop out the window.
Hmm. The Followers. They could probably be incorporated into the virus idea. Maybe they tried to bug the network to remove the Securitron's loyalty to Mr House, in order to enable them to patrol all of Freeside and restore some order, but the bug went wrong and the machines went hostile...But then that doesn't allow much room to move. Then you just have a bunch of angry securitrons and one embarrassed Follower. I think some sort of conflict between the Followers who want to help everyone, and Mr. House who is only interested in the Strip could be interesting? The Followers would definitely have to be increased in size, since as is they aren't very threatening. Maybe after screwing up the Securitrons they took off out into the wastes, hid in that useless Followers outpost or something, increased in numbers and are planning to give Mr House the boot. Courier has to deal with a bunch of securitrons with missiles, as well as help Mr. House deal with the Followers problem. Maybe you could take on the role of infiltrator here and actually work with the Followers to gradually bring House down, turn an Omerta against him here, pull a plug there...Could lead to either a nice ending for Freeside or a horrible ending for the Families. Or a nice ending for both. The "The Moon Comes Over the Tower" quest was pathetic, if you ask me. It should have led to something interesting happening.

I really like the idea of controlling a securitron!

For a limited amount of time though, definitely. Or sort of only for the duration of a quest or something. Be hard to play the whole game as one, you wouldn't make many friends. The Brotherhood would probably try to steal you.

There were a ridiculous amount of typos in that...

Hmm....it would be kind of hard to die, though, except if you are fighting Deathclaws, Cazadores, or Legendary Deathclaw/Cazador. But you wouldn't play as it during the whole game, you can't, you earn it when you beat the game.
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Stat Wrecker
 
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Post » Tue May 10, 2011 8:50 pm

You can't (technically) kill everyone. So if you do kill everyone, you will still end up on the Independent storyline.

Sigh... Say the ending slides says Goodsprings is successful and happy for forever. After MQ playing begins. You go to Goodsprings and murder the [censored] out of everything. Blamo!
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Charity Hughes
 
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Post » Wed May 11, 2011 3:17 am

*too lazy to quote*

NO WAY would the virus be allowed to be as irritating as that Hidden Valley one! Urgh, that thing made me want to hurl my laptop out the window.
Hmm. The Followers. They could probably be incorporated into the virus idea. Maybe they tried to bug the network to remove the Securitron's loyalty to Mr House, in order to enable them to patrol all of Freeside and restore some order, but the bug went wrong and the machines went hostile...But then that doesn't allow much room to move. Then you just have a bunch of angry securitrons and one embarrassed Follower. I think some sort of conflict between the Followers who want to help everyone, and Mr. House who is only interested in the Strip could be interesting? The Followers would definitely have to be increased in size, since as is they aren't very threatening. Maybe after screwing up the Securitrons they took off out into the wastes, hid in that useless Followers outpost or something, increased in numbers and are planning to give Mr House the boot. Courier has to deal with a bunch of securitrons with missiles, as well as help Mr. House deal with the Followers problem. Maybe you could take on the role of infiltrator here and actually work with the Followers to gradually bring House down, turn an Omerta against him here, pull a plug there...Could lead to either a nice ending for Freeside or a horrible ending for the Families. Or a nice ending for both. The "The Moon Comes Over the Tower" quest was pathetic, if you ask me. It should have led to something interesting happening.

I really like the idea of controlling a securitron!

For a limited amount of time though, definitely. Or sort of only for the duration of a quest or something. Be hard to play the whole game as one, you wouldn't make many friends. The Brotherhood would probably try to steal you.

There were a ridiculous amount of typos in that...

I definitely agree. Something involving Freeside *MAYBE*. Freeside just doesn't seem... large enough? Every section of that place is filled with people.

OH MY GOSH!
WHAT ABOUT IF YOU SIDE WITH MR. HOUSE, YOU COULD FIND OUT MORE INFORMATION OF THE VAULT ON THE STRIP. Sorry I just got excited. But seriously, it would be interesting to find out more about that concrete maybe even a secret quest out of it.
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CArla HOlbert
 
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Post » Tue May 10, 2011 6:44 pm

Stopped reading after the first paragraph.

If I can tell you anything, it's this.. when it comes to making millions of dollars, nothing is set in stone.
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Vivien
 
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Post » Tue May 10, 2011 1:24 pm

I definitely agree. Something involving Freeside *MAYBE*. Freeside just doesn't seem... large enough? Every section of that place is filled with people.

OH MY GOSH!
WHAT ABOUT IF YOU SIDE WITH MR. HOUSE, YOU COULD FIND OUT MORE INFORMATION OF THE VAULT ON THE STRIP. Sorry I just got excited. But seriously, it would be interesting to find out more about that concrete maybe even a secret quest out of it.


Hah! Mr House has actually locked a giant demonic being down in the basemant of Vault 21 that will destroy all living things if it emerges. Naw, I'm just being ridiculous here. I agree about the Vault though, I love the idea of the Vaults in Fallout, it's so creepy and something that I could definitely see happening if something like this ever happened in RL. I'm ridiculously obsessed with the Vaults. I would definitely like to know why it got filled in, but I'm betting it's something hellishly boring, so that tourists don't get lost, or something like that.

Freeside is full of people, but they're not really...Well, functional people. Drifters and druggies for the most part. Something to do with Freeside would be difficult as it's not really all that developed. You've got the Kings looking after them, but aside from that there's not all that much in Freeside. Or maybe I just don't pay enough attention to the place, I just find it an inconvenience. Ha! Side with House, wipe out Freeside and expand the Strip, put a few more casinos down or something. I mean, for all the hype the Strip gets, it's very small and...not the sort of vice-fuelled party central I'd imagined.
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Nicola
 
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Post » Tue May 10, 2011 9:11 pm

Hah! Mr House has actually locked a giant demonic being down in the basemant of Vault 21 that will destroy all living things if it emerges. Naw, I'm just being ridiculous here. I agree about the Vault though, I love the idea of the Vaults in Fallout, it's so creepy and something that I could definitely see happening if something like this ever happened in RL. I'm ridiculously obsessed with the Vaults. I would definitely like to know why it got filled in, but I'm betting it's something hellishly boring, so that tourists don't get lost, or something like that.

Freeside is full of people, but they're not really...Well, functional people. Drifters and druggies for the most part. Something to do with Freeside would be difficult as it's not really all that developed. You've got the Kings looking after them, but aside from that there's not all that much in Freeside. Or maybe I just don't pay enough attention to the place, I just find it an inconvenience. Ha! Side with House, wipe out Freeside and expand the Strip, put a few more casinos down or something. I mean, for all the hype the Strip gets, it's very small and...not the sort of vice-fuelled party central I'd imagined.

Definatly like the idea. Must use the vaults for a quest. Maybe the abandoned building near the railroad? That could be a source of power
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Jennifer May
 
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Post » Wed May 11, 2011 2:59 am

What if you could be a spy for Mr. House...? You could spy on the remaining NCR and figure out their strategies to take over the strip?
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Tanika O'Connell
 
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Post » Wed May 11, 2011 12:02 am

Before I express to you what I have thought, please give me your true feelings and what you think would be a good idea. I apologize on behalf of my arrogance. I could not find a suggestion thread, so I just decided to drop it in here :tongue:. Onward!


Forum Search is your friend: open search, type in "DLC", pick to search in titles only, and boom- http://www.gamesas.com/index.php?/topic/1148483-dlc-suggestions-5/.
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Taylor Bakos
 
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