I have triple checked to make sure that the Xmarker and Mannequin are properly linked to each other, the mannequin's parent is set to the trigger and player enabled and the xtrigger primitive is checked. All x/y positions of the three are matched so they stack perfectly onto each other.
The only other wierd thing I noticed is that none of my mannequins have collision unlike the Vanilla ones. I've tried comparing mine to the one in Vlindril Hall and can't find any difference.
Any advice?
