Issue with CK bas packing

Post » Tue Jun 19, 2012 5:32 am

hi

i have made a mod with a new dragon priest mask with new textures.
it's working fine in my game because i have the files in my data folder, but when i make a BSA with the CK, the mask is not visible in game even if the meshes and textures are in the BSA.

is there anything to do to fix that?
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