is there a way to make items stay where i put them?
if i try afd put a dagger in the wall or hang a sword on a wall they all fall to the ground
it didnt do this in the geck
does any1 know a solution?
There is a setting in the items window somewhere , maybe when you place it in the world or double click it in the render winder, but anyway there is a setting that says do not havac or something , its explained in the clutter tutorial part of level design, it makes it so you can put item in game I.E "stabbing" a dagger into the wall and it will not fall untill its interacted with.
The option you're looking for is "Do not havok settle", and you get to it by double clicking your item in the world, then look at the lower right of the window that pops up.