Is it just me? or, have you seen this to?

Post » Thu Feb 10, 2011 1:10 am

when you kill a bunch of enemies and enter an interior cell do the enemies automatically re-spawn once you leave? I sniped over a dozen Deathclaws whent to check out a train station and, wham! :banghead: All of the Deathclaws were alive and well once I left the station. Later I killed a bunch of mad Brahman , entered a mine and once I exited it they all were in my face again.

is this just my bad luck or, am I looking at another bug?

chuck
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darnell waddington
 
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Post » Wed Feb 09, 2011 11:32 pm

when you kill a bunch of enemies and enter an interior cell do the enemies automatically re-spawn once you leave? I sniped over a dozen Deathclaws whent to check out a train station and, wham! :banghead: All of the Deathclaws were alive and well once I left the station. Later I killed a bunch of mad Brahman , entered a mine and once I exited it they all were in my face again.

is this just my bad luck or, am I looking at another bug?

chuck


Most deathclaws don't respawn at all. Did you happen to be using energy weapons? I've heard there's a bug that can cause ash piles to resurrect.

Also, this is the mods forums, you want the bugs bit over there :point:
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Neil
 
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Post » Thu Feb 10, 2011 8:33 am

I killed a bunch of Deathclaws and Blind Deathclaws around a train station type place with ants in it. When I exited one had reappeared.

I think it's mostly random chance with one exception. Saving while inside a location like that and then starting a new game from that save seems to have a high likelihood of the creatures outdoors respawning.
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Spaceman
 
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Post » Thu Feb 10, 2011 6:52 am

when you kill a bunch of enemies and enter an interior cell do the enemies automatically re-spawn once you leave? I sniped over a dozen Deathclaws whent to check out a train station and, wham! :banghead: All of the Deathclaws were alive and well once I left the station. Later I killed a bunch of mad Brahman , entered a mine and once I exited it they all were in my face again.

is this just my bad luck or, am I looking at another bug?

chuck


I was delivering chemical supplies to Melissa at the Khan camp near Quarry Junction. I had previously killed all the deathclaws there as part of another quest. When I fast traveled there, 2 deathclaws appeared immediately after I arrived and killed Melissa in one blow. So, I reloaded, and fast-traveled to a landmarker nearby and walked to Melissa's Khan Camp. After I delivered the chemical supplies, I saved my game and exited. When I resumed the game and loaded up that save, 2 deathclaws immediately appeared and killed Melissa (again!).

So this is not something that only occurs in interior cells. It's also very annoying...
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Mylizards Dot com
 
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Post » Wed Feb 09, 2011 10:06 pm

I think this is a bug related to cell spawning - when a cell gets loaded, sometimes entities (dead bodies, monsters, NPCs) don't spawn properly or at all. But if the cell gets re-loaded (loading a save, entering another area then coming back), sometimes the ents that failed to spawn the first time will spawn correctly. I first found out about this on the FNV wiki, when trying to find some certain items that are on corpses, only the corpses weren't where they were supposed to be.

What's really fun is when you're fighting deathclaws or cazadors, you die and reload, and BOOM there's a deathclaw right next to you that should've spawned when you were up on a hillside and relatively safe....

A mod that fixes these issues would be solid gold.
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naomi
 
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Post » Thu Feb 10, 2011 10:58 am

Alas, I'm pretty sure it's an engine bug. :(
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Kelly Tomlinson
 
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Post » Wed Feb 09, 2011 11:03 pm

Alas, I'm pretty sure it's an engine bug. :(

I don't think this is a bug at all.

This is a *feature* which was available since oblivion, and that is:

When a random monsters has a chance to spawn none, if in the first visit it does not spawn any monster, it is not marked as used, and in the next visits, it has a chance to spawn monsters, until all the random monsters are marked as used, and then the cell has to reset to clear those lists from their *used* mark.

So if a cell has a lot of monsters that have a chance not to spawn, then the next visits of that cell might yet have a few surprises for us.
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Chavala
 
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