It's all tied to voice acting? Morrowind NPCs, apart from combat, had no AI whatsoever.
indeed. but lets not get fancy rigid scripting confused with A.I. I may be using a more draconian definition of A.I but to call a bunch of scripts A.I is pushing it. and to make sure its known I'm of reasonable opinion.
had RAI actually been
an NPC has a list of things they can do, and they themselves choose what they do based on a number of Factors -instead of - If, then routines. then I'd be personally impressed. I don't know, I'm aware that I'm...eh whats the word...oppressive? I don't know lol Opressive in this particular aspect since you can consider the fact that if it rains, then an NPC will change its schedule (did this in Oblivion, in skyrim its raning and thundering but the shopekeepers are still outside

) sure yeah I get that...but what I'm talking about is
If NPC sees its boss and majority of grunts dead and it has not entered Combat, then it runs like a little girl AND DOES NOT COME BACK ;p