But there are some things that aren't fully clear to me.
-Am I right that the only way to interact with game elements (references globals actors...) is to define them as a property (apart from Game.getplayer()) and then assign this property in the CK?.
-Is it possible to launch a script with conditional properties?
Something like
Boolean property doalternative auto
and then assigning true or false through the cs when needed on a specific alement
-the whole concept of querying other scripts properties feels strange.
are all scripts running at all times and i can simply read a property from another script at any time (considering threading effects of course)
And something more advanced:
Is it possible to do our own multi threading within a script (one can dream right
)Thanks for any help
