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KeepAnEyeOn broken?
» Mon Jun 18, 2012 8:05 pm
has anyone get managed to successfully use a "KeepAnEyeOn" aiprocedure ?
what ever i do the game crashes to desktop when the Pursue interrupt should kick in.
even iif use a premade originaltemplate "sandboxandkeepaneyeon" which uses KeepAnEyeOn....... crash.
any tips?
Roddy
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