Kill cams but no economy

Post » Fri Jun 22, 2012 9:16 am

I just can't image how it could have worked correctly, especially since the player will have 10K+ gold by the time they are 5th level anyway.

Maybe they should balance their "economy" so that this doesn't actually happen.
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Life long Observer
 
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Post » Fri Jun 22, 2012 1:59 am

Maybe they should balance their "economy" so that this doesn't actually happen.

They could, but now you start to see just how complex the whole idea would have become. I don't mind complex, but economy isn't what Skyrim is about so that should be kept simple. What I would like is a much more complex character development system, since that IS what Skyrim is about, the character.
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Tyrel
 
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Post » Fri Jun 22, 2012 1:42 am

They could, but now you start to see just how complex the whole idea would have become. I don't mind complex, but economy isn't what Skyrim is about so that should be kept simple. What I would like is a much more complex character development system, since that IS what Skyrim is about, the character.

It wouldn't be that complex.

Lower the amount of gold found, or lower the chances of finding gold in areas where gold wouldn't "normally" be found.
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Samantha Pattison
 
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Post » Fri Jun 22, 2012 1:32 am

This is not quite accurate. For one thing, we don't have the ability to manipulate the economy so that it is anywhere near workable short of massive modding efforts such as Living Economy in Oblivion or the many, many mods that fix the completely broken pricing system for resources.


Living economies is just a tweak on the merchants, but it is not really a mod that effects the economic system of the game.

There could be more built into the game with regards to the economy. However, at what point does this stop being an RPG and start being a Simulation? Also, economies are rather complex things and to incorporate these aspects into a game that is not a Simulation starts to blur the line between playing an RPG and running an Economic System.

I have used mods that have Economies in them, where you have to feed resources into the mod, take care of labor and determine production. Sure, they were fun mods, but I found them counter to playing the game as I had to tend to the mods rather than play the game. I would removed them from my game after a while.

I would rather have a simplistic economy in a game where the economy is not the goal of the game. This game gives me methods to effect the economy if I so chose to, and this is enough for this format. If I want to play with the economy, I load up a Simulation game where I can really get into manipulation of Supply, Demand, and Resources.
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Nikki Hype
 
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Post » Fri Jun 22, 2012 9:28 am

To the OP: for a company that's getting more "user friendly" and "streamlined" having a complex economy system or something remotely close to it is completely out of the question, sadly. Anyways, I wasn't expecting much in the economy department since Beth have always been underachievers in this department.
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Nitol Ahmed
 
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Post » Fri Jun 22, 2012 3:24 am

It wouldn't be that complex.

Lower the amount of gold found, or lower the chances of finding gold in areas where gold wouldn't "normally" be found.

But you would also have to find ways to keep people from making tons of money (no scratch that, gold coins don't weigh anything in Skyrim) by making potions, or enchanting gear, or mining gold and gems and making jewelry, etc. There are just way too many ways to make gold, so you would have to nerf all of them. But by nerfing those you create new problems.

Bottom line is, if you have an economy in the game, any yahoo with 10K in gold can ruin it. You can always just say "well then don't ruin it then", but as I had mentioned before, just by using your favorite merchant to sell all your loot to can destroy an economy without you meaning it to.
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Captian Caveman
 
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Post » Fri Jun 22, 2012 6:58 am

Lower the amount of gold found, or lower the chances of finding gold in areas where gold wouldn't "normally" be found.
But you would also have to find ways to keep people from making tons of money (no scratch that, gold coins don't weigh anything in Skyrim) by making potions, or enchanting gear, or mining gold and gems and making jewelry, etc. There are just way too many ways to make gold, so you would have to nerf all of them.

Yeah, most gold isn't found as loose cash.... for me, at least, the vast majority is from selling off loot. And Bethesda games, traditionally, have buckets and buckets of loot, what with their whole "enemies you kill drop all their gear" and "locations are full of loose items" thing. (Which I love - if I want to play a "kill someone, he drops 0-2 items" games, there's plenty of other options.)
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Sebrina Johnstone
 
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Post » Fri Jun 22, 2012 4:41 am

Dont get me wrong I love the kill cams but and there is a but I would rather have a working economy.

This isn't an MMO. A "working economy" is not necessary. You are the only player, there is nobody buying or selling resources, or crafted items. Furthermore, any "money exploits" that should exist only effect you, by your own choice of actions, and doesn't negatively effect any other player.
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Theodore Walling
 
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Post » Fri Jun 22, 2012 8:40 am

Kill cams are easier to implement in a short time, since they are already there for the melee, I think implementing the economy will be a lot of work.

Kill cams should be optional though. An immersive HUD would be easy to implement and I would rather see that than kill cams or an improved economy. Us poor console players cannot even turn off the damn GPS compass or sneak crosshair without loosing our health/magicka/stamina bars and all on screen text.
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Margarita Diaz
 
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Post » Fri Jun 22, 2012 9:17 am

kill cams are fine.

no economy is a joke.
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FoReVeR_Me_N
 
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Post » Thu Jun 21, 2012 8:35 pm

1.5 brings in WWE style kill cams.

1.6 will add Entrance Music and Pyro effects every time you enter a city.

1.7 will add post kill televised interviews where you can promise what might happen at Wrestlemania 67

1.8 will add Kardashian updates in real time
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Andrea P
 
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Post » Fri Jun 22, 2012 11:26 am

1.5 brings in WWE style kill cams.

1.6 will add Entrance Music and Pyro effects every time you enter a city.

1.7 will add post kill televised interviews where you can promise what might happen at Wrestlemania 67

1.8 will add Kardashian updates in real time
Or they will, probably, continue to release bug fixes. Although Entrance music and pyro effects sounded like something that would be cool for a day :P
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courtnay
 
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Post » Fri Jun 22, 2012 12:06 am

1.5 brings in WWE style kill cams.

1.6 will add Entrance Music and Pyro effects every time you enter a city.

1.7 will add post kill televised interviews where you can promise what might happen at Wrestlemania 67

1.8 will add Kardashian updates in real time

IF YA SMEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEELLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL, what this Dunmer, is cookin'.
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Aman Bhattal
 
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Post » Fri Jun 22, 2012 7:14 am

1.5 brings in WWE style kill cams.

1.6 will add Entrance Music and Pyro effects every time you enter a city.

1.7 will add post kill televised interviews where you can promise what might happen at Wrestlemania 67

1.8 will add Kardashian updates in real time
Please God no!
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Pixie
 
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Post » Fri Jun 22, 2012 12:46 am

IF YA SMEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEELLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL, what this Dunmer, is cookin'.
I met the Undertaker once when i was a kid.
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D IV
 
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Post » Thu Jun 21, 2012 10:08 pm

IF YA SMEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEELLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL, what this Dunmer, is cookin'.
A unarmed killcam in tombstone-style would be epic.
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Phoenix Draven
 
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Post » Thu Jun 21, 2012 11:17 pm

I met the Undertaker once when i was a kid.
Did bells chime?
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GEo LIme
 
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Post » Fri Jun 22, 2012 10:22 am

A unarmed killcam in tombstone-style would be epic.

I'd actually play Skyrim again if a Monk archetype could put people in the Sharpshooter.
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Kevan Olson
 
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Post » Fri Jun 22, 2012 9:51 am

Did bells chime?
Nah. it was at a car show. also got my pic with some super models B)
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Chavala
 
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Post » Fri Jun 22, 2012 6:57 am

I'd actually play Skyrim again if a Monk archetype could put people in the Sharpshooter.
I would BUY Skyrim again if that would happen :P
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Justin Bywater
 
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Post » Thu Jun 21, 2012 10:29 pm

or better yet shops receive other customers than the Dovahkiin. I would rather that before any thing else. Shops are too lonely and unpopulated it makes me a sad Dragonborn.
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Maria Garcia
 
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Post » Fri Jun 22, 2012 4:03 am

Nah. it was at a car show. also got my pic with some super models :cool:
There's plenty of super models out there but only one Undertaker :P
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NAtIVe GOddess
 
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Post » Fri Jun 22, 2012 10:46 am

I love this thread. Reminds me of every Saturday night that has been, and those to come, with choke slams :)
And I'd definitely go for the tombstone killcam!
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Roddy
 
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Post » Thu Jun 21, 2012 10:45 pm

I would BUY Skyrim again if that would happen :tongue:

So would I.

Too bad Undertaker is probably retiring.
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Steeeph
 
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Post » Fri Jun 22, 2012 4:49 am

Actually I agree your character would have to be given a need to eat sleep and drink to have a noticeable effect.That could get a little tedious for some but from an RPG point of view wouldnt a living breathing world give more immersion ?. Wouldnt it be better if a blacksmith could only make steel weapons if he could secure a supply of the needed materials. What if a mine becoming full of spiders interrupted that supply then when you clear it the supply starts up again. wouldnt those kind of things have a real effect on the world that your character exists in ?.
That does sound cool but that would be extremely difficult to implement. Also like has been said before there wouldn't be that much of a noticeable difference to the player and I think there are better things devs can spend their time on
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JAY
 
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