This is what I have tried so far:
1- Deleting the appropriate DoVatsAtAll camera paths (either entirely or clearing the "Camera Shot List" section). Deleting entirely allowed realtime killmoves by the player, but the npc didn't respond to the killmove (by dying).
2- Modifying the CameraShot Killcam settings. There doesn't seem to be an option here to leave the camera settings unaffected by a killmove?
Any help or suggestions would be appreciated.
Thank you.
