Learning to write scripts

Post » Fri May 13, 2011 7:56 pm

Ok, currently if working alone i am a huge noob and i barely can do more when creat cool interiors, do to some extent exteriors and add npcs. Easily something what mostly everyone can do straight from the start. Before i didnt really cared for it but now seeing i have more time and playing games when at home and not in mood to do something else is getting boring i though it would be cool to some things in GECK. Things which would really add some more fun and so i wished to learn doing scripts.
The thing is i dont really know where in internet i can find a good tutorial about sripts. GECK wiki barely gives any good information once you pass the starter level and so i am asking. Where can i learn to do scripts, what tips and tricks are there, what are they over all and what is good about Script Extender.
If anyone answers thanks.
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Jaki Birch
 
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Post » Fri May 13, 2011 10:50 am

If you go http://cipscis.com/fallout/tutorials/, Cipscis (probably the best scripter on earth) has set up many tutorials explaining alot about scripting. In terms of actually learning the functions, you just have to use them. Its like learning a new language. You could just sit down and read a translation dictionary and memorize 50,000 words, or you can learn them slowly by having to use the words in your every day talking. (or in this case, scripting)
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Charlie Sarson
 
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Post » Fri May 13, 2011 5:12 pm

If you go http://cipscis.com/fallout/tutorials/, Cipscis (probably the best scripter on earth) has set up many tutorials explaining alot about scripting. In terms of actually learning the functions, you just have to use them. Its like learning a new language. You could just sit down and read a translation dictionary and memorize 50,000 words, or you can learn them slowly by having to use the words in your every day talking. (or in this case, scripting)


What made him so good? And why doesnt he work on Bethesda if he is so good?
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Kim Kay
 
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Post » Fri May 13, 2011 11:26 am

Unlike the other skills you mentioned in the OP, scripting - or programming in general - is something that is more dynamic and complex. It is also reasonably transferable, so if you can write scripts for Fallout: New Vegas, you can learn to write scripts for other games with ease.
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Vicki Gunn
 
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Post » Sat May 14, 2011 12:15 am

What made him so good? And why doesnt he work on Bethesda if he is so good?
That's just a bit of a hyperbole. All that makes me special is that I've been around for a few years and I've contributed a fair number of scripting resources, such as my http://cipscis.com/fallout/utilities/validator.aspx and http://cipscis.com/fallout/tutorials/, and answering a lot of scripting questions on these and other forums. I'm certainly not one of the more prolific modders out there - if you look me up on any of the Nexus sites you'll see I've only authoured a few small mods on my own - but I've helped a lot of other modders out so you'll probably see my name come up fairly often if you're interested in scripting.

As far as I know, Bethesda doesn't have a habit of hiring modders. Even if they did, there are far better modders out there than I, although I have been fortunate enough to be interviewed on their blog about 18 months ago - http://bethblog.com/index.php/2009/08/24/modding-interview-cipscis/

Now that I'm back from my Summer vacation, I'm going to try to be more active here again, hopefully making more progress on my validator.

With regard to your original questions, as far as I know my website is where you'll be able to find most Fallout-related scripting tutorials (applicable to both Fallout 3 and New Vegas), and the GECK Wiki is best used for things like looking up function documentation in its current state. The script extender is great in that it allows you to do some much more interesting things with the scripting language, which is pretty bland by default, such as looping and working with form lists in more complex ways. It's not required for every project, though, so you might not always find it necessary.

Cipscis
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Markie Mark
 
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Post » Fri May 13, 2011 11:23 am

That's just a bit of a hyperbole. All that makes me special is that I've been around for a few years and I've contributed a fair number of scripting resources, such as my http://cipscis.com/fallout/utilities/validator.aspx and http://cipscis.com/fallout/tutorials/, and answering a lot of scripting questions on these and other forums. I'm certainly not one of the more prolific modders out there - if you look me up on any of the Nexus sites you'll see I've only authoured a few small mods on my own - but I've helped a lot of other modders out so you'll probably see my name come up fairly often if you're interested in scripting.

As far as I know, Bethesda doesn't have a habit of hiring modders. Even if they did, there are far better modders out there than I, although I have been fortunate enough to be interviewed on their blog about 18 months ago - http://bethblog.com/index.php/2009/08/24/modding-interview-cipscis/

Now that I'm back from my Summer vacation, I'm going to try to be more active here again, hopefully making more progress on my validator.

With regard to your original questions, as far as I know my website is where you'll be able to find most Fallout-related scripting tutorials (applicable to both Fallout 3 and New Vegas), and the GECK Wiki is best used for things like looking up function documentation in its current state. The script extender is great in that it allows you to do some much more interesting things with the scripting language, which is pretty bland by default, such as looping and working with form lists in more complex ways. It's not required for every project, though, so you might not always find it necessary.

Cipscis


Thanks, but the question about you being great was just sort of a joke. But otherwise thanks. Can you help me with a simple script which i am trying to make right now, Please.
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Kevin Jay
 
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Post » Fri May 13, 2011 8:13 pm

Thanks, but the question about you being great was just sort of a joke. But otherwise thanks. Can you help me with a simple script which i am trying to make right now, Please.

We would all be happy to help you right a script. Just let us know what you want it to do, the more details the better. And if you have already written a script and it does not work properly, post it here and we can help you fix it. :)
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Elizabeth Lysons
 
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