Lets improve combat, together

Post » Sat Jul 07, 2012 2:31 pm

Many people complain about melee combat in Skyrim, saying it becomes boring or repetitive and that games like Dark Souls or Dark Messiah have much better combat. So why don't we compile our ideas here together and come up with ways to improve it. Obviously we cant just copy paste it from another game, but elements of another game may be used.

Here are some of my ideas

Blocking; I think that blocking with a weapon should be a percent chance, based on your block skill and your opponents weapon skill (obviously the chance would be higher if u had a higher block skill, and lower if your opponent had a higher weapons skill). And to add a chance for the player to shine, if while block the player moves in the direction the attack is coming from they gain a bonus to the chance to successfully stop the attack.

Special moves: As a you level up your weapons skill you would gain access to "special moves". For example, a disarming move, a move that includes a feint (it would lower the targets chance of blocking that attack), a ducking a stabbing move (for daggers), A sweep at the legs, etc. These moves would be activated by some keys (i don't know which) and two would be able to be on these keys at once.


I hop you like my ideas. Please share yours :)
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Jeff Tingler
 
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Post » Sat Jul 07, 2012 2:30 pm

I always play where I don't allow myself to just hold block down. I have to time the block as my opponent is swinging at me.
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k a t e
 
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Post » Sat Jul 07, 2012 10:16 am

I wish you could parry and riposte, but that will never happen.
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Steven Nicholson
 
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Post » Sat Jul 07, 2012 12:21 pm

I wish you could parry and riposte, but that will never happen.
I'm afraid until TES enters virtual reality machines taht wont happen
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Latisha Fry
 
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