Guilds- I wouldn't really mind if the quests to become leader were this short, if there was actually something to do afterwards. Example... lets say i was the TG leader. Why aren't I blackmailing a blacksmith to make me some illegal weapons and bribing a carriage driver to deliver them across skyrim? Or scoping out merchant caravans to rob? Sending the proper associate to take care of certain problems?
College- shouldn't we be working on rebuilding Winterhold? Finding uses for our magic to help the people and repair our image?
DB and companions- I have no ideas so thats where you come in!
Recognition....we all hate that nobody gives us respect for our position. definately needs fixed.
Civil War- Maybe have something to do with uniting the holds after the war? cleaning up the mess?
Need better houses. In games like this, people like to show off their achievements. Need a castle or something with more display cases and such. I wish i could drop gold or fill up coin purses around my home to make me feel rich. I want to dive into a pile of coins!
I guess most of these ideas stem from the really terrible endings to everything in Skyrim, which is a severe disappointment considering how truly awesome it COULD be.
I will have more later, but would like to hear your ideas on guild or gameplay or whatever. Things to add or do, not what you think is wrong with what mechanics are already in the game.
