» Wed Jun 20, 2012 3:13 pm
Two ways to easily convert esp to esm. One is to rename it and load in the CK and save it. Might crash, but it works. Or use TESVSnip to change the TES header from 00000000 to 00000001 (flag 1). Then save as an esm. Just back up your esp file before converting in case you royal screw something up and you wish to edit it. I learned that the hard way. ;]
Nah, esm files are fine, I'm not sure why everyone is so terrified of them. If you take care of the majority of your mod with the esm, you can also use an esp to overwrite things.
You can't upload a true esm to steam, but I don't exactly consider that a bad thing. Trying to support a mod there is insane. I gave up almost a month ago, Nexus is so much easier to deal with issues and optional files as well as rolling back to older versions, etc...