Given that smithing adds a flat damage increase and so do all enchant damage effects, this makes the fastest items available always the best items available for raw damage. (And also for triggering every other weapon enchantment I can think of.) Also the lower window of susceptibility. This means that daggers are pro, and so are swords since daggers don't benefit from one-handed, but all slower weapons are... not.
Is there any hidden benefit to these slower weapons I'm missing before I go on a crusade to make things better via modding?
