I like the Dark themes and lack of over-sentimentality from

Post » Mon Jun 11, 2012 6:15 pm

Overall I like the dark themes in the game, it's actually cool to be bad, unlike New Vegas where being bad meant you were a dork who wears a Legion dress or wears a sheep skull on your head, or rant hysterically like a Seinfeild episode at the Divide, or spend half an hour watching a melodramatic overly-sentimental video obsessing over robot personalities and some Super Mutant named Dog/God.


This is in response to reading a post that Obsidian should do the writing in Skyrim because NPC's spit out one-liners all the time. Newsflash, they did the same thing in New Vegas.

Milk Drinkers.
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Bereket Fekadu
 
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Post » Mon Jun 11, 2012 9:14 pm

obsidian is better at writing, by far, you just dont like the choice of atmosphere they went for, which i sorta agree with
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barbara belmonte
 
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Post » Mon Jun 11, 2012 8:39 pm

Obsidian doesn't do better writing, just more of it.
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Arnold Wet
 
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Post » Mon Jun 11, 2012 3:27 pm

Milk drinker is actually the best insult
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Svenja Hedrich
 
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Post » Mon Jun 11, 2012 6:29 pm

Obsidian doesn't do better writing, just more of it.
They do a far better job of it than Bethesda...Which is one of my two biggest complaints about Skyrim. Oddly enough, those two complaints are the same things that Obsidian did far, far, far better at handling than Beth did; the other one was companions/followers.
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Sharra Llenos
 
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Post » Mon Jun 11, 2012 2:16 pm

I do agree Skyrim is extremley dark, most conflicts are grey, even todd said that Alduin is not a evil god, but a "dark god"
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Michelle Chau
 
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Post » Mon Jun 11, 2012 2:57 pm

There is no choice of being good in Skyrim. I swear lots of quests have you killing someone or trying to murder someone who does not deserve it. Or you trick them out of something. Very few actually have you helping people in a cool way. The only good quests, where you help people, are go kill X giant or retrieve X lost family heirloom 34-b...
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sarah
 
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Post » Tue Jun 12, 2012 12:44 am

They do a far better job of it than Bethesda...Which is one of my two biggest complaints about Skyrim. Oddly enough, those two complaints are the same things that Obsidian did far, far, far better at handling than Beth did; the other one was companions/followers.

Obsidian's writing is overly sentimental, emo is what it is. They hope you care about a character by playing sad music at end credits and adding a spam of dialogue.
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Marina Leigh
 
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Post » Tue Jun 12, 2012 2:10 am

Obsidian's writing is overly sentimental, emo is what it is. They hope you care about a character by playing sad music at end credits and adding a spam of dialogue.
Which is better than no sentiment. I seriously find it hard to give a crap about a single person in Skyrim.
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Tom Flanagan
 
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Post » Mon Jun 11, 2012 3:03 pm

Which is better than no sentiment. I seriously find it hard to give a crap about a single person in Skyrim.

Cicero has more personality than all the characters in NV combined. In the words of Yorlind Graymaine, "Don't get all flowery on me, boy."
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April D. F
 
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Post » Mon Jun 11, 2012 3:04 pm

Which is better than no sentiment. I seriously find it hard to give a crap about a single person in Skyrim.
That's because the writing is more shallow than a kiddie pool in the back yard.

Bethesda would be doing themselves a favor by hiring some competent writers for a change. It would go a long, long way in improving their games as a whole.
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Anthony Rand
 
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Post » Tue Jun 12, 2012 12:42 am

That's because the writing is more shallow than a kiddie pool in the back yard.

Bethesda would be doing themselves a favor by hiring some competent writers for a change. It would go a long, long way in improving their games as a whole.

Nice anology, but it doesn't stick. Just because your stuck in the mindset that New Vegas had better writing than Fallout 3.

It's easy to throw out one-liners like that, but I doubt you could contribute to the story yourself besides throwing one-liner lamers.
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Nikki Hype
 
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Post » Tue Jun 12, 2012 2:27 am

That's because the writing is more shallow than a kiddie pool in the back yard.

Bethesda would be doing themselves a favor by hiring some competent writers for a change. It would go a long, long way in improving their games as a whole.
Read "a tragedy in black", read "Necromancer journals part 1-4", Way better then oblivions books.
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Sun of Sammy
 
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Post » Mon Jun 11, 2012 7:51 pm

All you have to say to an Obsidian loyalist is "awe, True to Caesar" and "Navaro", and they cream their pants. Newsflash, Fallout 1 and 2 aren't even that great of games. Talk about over-hyped.
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Chenae Butler
 
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Post » Mon Jun 11, 2012 10:38 am

The Thieves' Guild was terribly written.

Terribly.

Before you go rabid on me, I've never played Fallout 3 or New Vegas. I'm simply saying Thieves' Guild was terribly done.
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Ross Zombie
 
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Post » Mon Jun 11, 2012 2:12 pm

All you have to say to an Obsidian loyalist is "awe, True to Caesar" and "Navaro", and they cream their pants. Newsflash, Fallout 1 and 2 aren't even that great of games. Talk about over-hyped.
All true.
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Matt Terry
 
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Post » Mon Jun 11, 2012 3:53 pm

I think Obsidian did a better writing NV, but I'm not going to say they're better writers, period. They basically ruined KoToR with one of the most frustrating endings to a good series, and didn't really do a great job with NWN2 either (at least, the main game svcked. Not sure about the expansions).
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Laura
 
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Post » Mon Jun 11, 2012 4:45 pm

Nice anology, but it doesn't stick. Just because your stuck in the mindset that New Vegas had better writing than Fallout 3. That's because New Vegas did have better writing, companions, quests, and consequences than Fallout 3 did...and this is coming from someone who immensely enjoyed FO3, but in those areas, it just doesn't match up to Obsidians efforts.

It's easy to throw out one-liners like that, but I doubt you could contribute to the story yourself besides throwing one-liner lamers. Gee, that's funnny, I don't ever remembering saying that I could, or even wanted to.
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Joey Bel
 
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Post » Mon Jun 11, 2012 12:38 pm

The Thieves' Guild was terribly written.

Terribly.

Before you go rabid on me, I've never played Fallout 3 or New Vegas. I'm simply saying Thieves' Guild was terribly done.

I don't think they are badly written. I actually think the writing behind them is pretty good. It's just that they are all pretty detestable as a group over there.

The Companions, were poorly written. I'll say that for sure. Bunch of over-glorified mercenaries worshipping some old Elf killer that have an obsession with killing werewolf hunters.
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Kelvin Diaz
 
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Post » Mon Jun 11, 2012 9:49 pm

The writing behind the Deadric Quests alone puts Obsidian to shame. Good writing minus the gag-pook over-sentimentality of Holy-than-all-of-us-can-do-no-wrong Chis Avellone.
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A Lo RIkIton'ton
 
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Post » Mon Jun 11, 2012 3:29 pm

...and didn't really do a great job with NWN2 either (at least, the main game svcked. Not sure about the expansions).
You should try the expansions. Mask of the Betrayer was one of the best RPGs in awhile. Storms a very different feel from the OC and MotB. You don't have the traditional dev created party, but one built by yourself. Any members of the party can speak during dialogue segments, with unique dialogue options based on their skill focuses.
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A Boy called Marilyn
 
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Post » Mon Jun 11, 2012 10:37 pm

I don't think they are badly written. I actually think the writing behind them is pretty good. It's just that they are all pretty detestable as a group over there.

The Companions, were poorly written. I'll say that for sure. Bunch of over-glorified mercenaries worshipping some old Elf killer that have an obsession with killing werewolf hunters.

As someone who story is very important to me, the Thieves' Guild was an absolute chore to get through. So many plot holes and continuity errors... like seriously, no one thought to maybe do an inventory check on a certain really, really important big chest that held a large amount of stuff that belonged to the guild?

"OMG!!!! WHERE IT ALL GO?!?!" was effing stupid.
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Mario Alcantar
 
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Post » Mon Jun 11, 2012 8:39 pm

I do agree that Bethesda has far better writers than Obsidian. KOTOR 1 was great, KOTOR 2 was ok, Fallout 3 was basically perfection incarnate for me, Fallout New Vegas was lack luster at best (though I did like some mechanics from it better). Obsidian is capable if plain, Bethesda is excellent if rough around the edges at time.
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Margarita Diaz
 
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Post » Mon Jun 11, 2012 12:21 pm

All of Bethesda's good writing is in the background, either in books or implicit in the world itself.
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Cagla Cali
 
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Post » Tue Jun 12, 2012 12:37 am

Anything Obsidian does is better than "HURRR...I R EVIL DRAGON."
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Bek Rideout
 
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