Loot Table Help

Post » Tue Jun 19, 2012 5:41 am

Hey guys. Currently working on my mod, beginning it really, but running into a bit of an issue. I am trying to make it to where the game will drop certain things based on what level the character is currently at. I thought this type of thing was pretty much built into the system itself, which it is in a way, but I'm running into a problem with adding something in on my own.

Here is what I'm trying to do, one of the things anyway.

The basic thing is something like taking a Wolf, and making the loot table be able to drop only 1 pelt from player level 1-19 but at lv. 20+ begin dropping 2 pelts. But when I add in a lv. 20 pelt into the table and then calculate my result based around lv. 20 player it still only drops that 1 pelt ( even though count is set to 2 ). Seems to never really drop the lv. 20 pelt for some reason.

Any ideas on what the issue may be?
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DAVId Bryant
 
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