However, even when the effect shouldn't apply it still plays the Explosion and so forth as defined in that effect. Is there any way to prevent this from occurring?
e.g. a Magic Effect has Fire Storm Explosion set for its Explosion and in the enchantment's Effect Item Conditions: GetEquippedShout "FireBreath" == 1.
However, if I have, say, Unrelenting Force equipped then it still plays the Explosion effect.
