Magic Missing

Post » Thu Jun 14, 2012 1:36 pm

I've come to the realization that some magic is missing in Skryim. I know it was talked about to death beforehand and I know that magic was dropped out of the game, but I'm starting to miss the possibilities.

In Conjuration school, where is the conjured armor? In Oblivion I made a Mythic Dawn character just for the fun of it, never did the main quest and entered the DB.

In Skyrim I wish I could do the same and enter the DB, but I realize there is no bound armor.

Or how about the degragation skills in destruction? Such as degrade armor, degrade weapon, etc. Now destruction just focuses on the elements.

The wards are nice, but they were never as helpful as the Mysticism Disspell I absolutely loved using that. I miss all the entropic magic. I have always been more of a spirit, entropic mage, rather than the cast lightning into the darkness.

Do you think they will ever bring back these spells?
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Dominic Vaughan
 
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Post » Thu Jun 14, 2012 7:49 am

Bring them back ? if people complain enough maybe but doubtful and will Bethesda do it by themselves, no they will not, i'm not happy that there is so much fewer spells either so i can only hope that the dlcs add some more.
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Isaiah Burdeau
 
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Post » Thu Jun 14, 2012 4:29 am

I'd like to see more element diversity ... maybe wind, shadow, light, etc. Perhaps those could fall into more of a 'support' role than directly offensive.

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David John Hunter
 
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Post » Thu Jun 14, 2012 4:27 am

But...why they were useful. For making a battlemage in Oblivion, bound armor met I didn't have to waste inventory space for heavy armor. And only meant heavy armor could be used in rather difficult fighting.

I want spell making and I want more magic and spells and perks.
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matt
 
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Post » Thu Jun 14, 2012 8:06 am

More spells=more diversity which means it's more fun longer to cast spells than just having a few ones but i miss chameleon for having sort of permanent invisibility for melee and interacting with objects especially when you had 100 % because it maked stealing a cakewalk and combat if you felt for cheap tactics.
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Nicholas
 
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Post » Thu Jun 14, 2012 9:17 am

I've not really noticed it as I don't use magic a whole lot. However what's with the one Candlelight spell at only 60 seconds ? Why can't we get a more powerful one that last for 500 seconds or something and costs more magicka ??? It's a pain in the ass constantly switching between candlelight and sword/shield in a dungeon.

While I didn't use magic endlessly in Oblivion I found it really useful creating my own spells, I wish this hadn't been removed from the game.
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Sara Lee
 
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Post » Thu Jun 14, 2012 4:16 pm

I've not really noticed it as I don't use magic a whole lot. However what's with the one Candlelight spell at only 60 seconds ? Why can't we get a more powerful one that last for 500 seconds or something and costs more magicka ??? It's a pain in the ass constantly switching between candlelight and sword/shield in a dungeon.

While I didn't use magic endlessly in Oblivion I found it really useful creating my own spells, I wish this hadn't been removed from the game.

But you're a voice from someone who doesn't use magic. I'm a mage, always have been, always will be. I need more magey stuff.
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.X chantelle .x Smith
 
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Post » Thu Jun 14, 2012 10:03 am

But you're a voice from someone who doesn't use magic. I'm a mage, always have been, always will be. I need more magey stuff.

I know and even I miss this lack of magic spells and things to do with magic.. Can't imagine how the mages feel.
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tegan fiamengo
 
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Post » Thu Jun 14, 2012 1:39 pm

I'm hardcoe mage. I need hardcoe spells, lol.
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Assumptah George
 
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