Main Quest: Ending.

Post » Tue May 29, 2012 11:14 pm

I honestly felt the ending of the main quest was absolutely thankless. After all I had accomplished outside of the main story, being level 47 by the time I actually completed it, it just felt lackluster. I got nothing in the end of it, aside from four dudes cheering, and the dragons are still on an ugly rampage. Like, what was the point of that? Ooh, I stopped Alduin. The world is still plagued by thousands of dragons, attacking towns and killing people. Oh, and don't get me started on the Blades wanting me to kill Paarthurnax, the only dragon who actually wants to unite everyone! And I can't even just say "No." Gawd.

Would have also been nice if they knew I wasn't getting anything from Alduin's body, not to tease me with a loot option before he disappears. Ugh. I felt more accomplished defeating the Wolf Queen.

((Discuss))
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Raymond J. Ramirez
 
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Post » Wed May 30, 2012 4:09 am

Anyone else feel this way?
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Shiarra Curtis
 
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Post » Wed May 30, 2012 2:25 am

The whalebone bridge made it all worth it.
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Austin England
 
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Post » Tue May 29, 2012 4:12 pm

The whalebone bridge made it all worth it.

You mean the thing that did absolutely nothing and didn't progress the plot at all? Yeah, okay there...
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Kate Schofield
 
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Post » Wed May 30, 2012 3:30 am

With the exception of maybe the Thieves Guild and Dark Brotherhood, the rewards for most of the questlines felt lacking. At the end of the main, all I get is a summoning-shout? One I probably won't even use? Imperial/Stormcloak, I get a weapon? Often a downgrade from what I already have? Give me Tulius armor on imperial side and Jarlship of something on Stormcloak side. SOMETHING.
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CORY
 
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Post » Tue May 29, 2012 2:34 pm

Anyone else feel this way?

Yes
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Annika Marziniak
 
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Post » Wed May 30, 2012 4:19 am

You mean the thing that did absolutely nothing and didn't progress the plot at all? Yeah, okay there...

It foreshadows the whaleborn, the slayer of whales and absorber of whale souls.
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Ian White
 
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Post » Tue May 29, 2012 2:26 pm

I totally agree :/
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Saul C
 
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Post » Wed May 30, 2012 3:44 am

With the exception of maybe the Thieves Guild and Dark Brotherhood, the rewards for most of the questlines felt lacking. At the end of the main, all I get is a summoning-shout? One I probably won't even use? Imperial/Stormcloak, I get a weapon? Often a downgrade from what I already have? Give me Tulius armor on imperial side and Jarlship of something on Stormcloak side. SOMETHING.

I sympathize. On top of that, most of the side quests where they were like, "HEY, CAN I COME WITH YOU?!" I was like, "No. Just no," because so often they were stupid and died. Still though, rewards aside, I would have loved to have something more happen. Like honestly, where's my bloody statue?! Where's the parade for my heroic deeds?! WHY AM I NOT KING?!
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Kim Kay
 
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Post » Tue May 29, 2012 4:22 pm

u get a lot of awesome stuff along the way that make it worth it. the call dragon shout is awesome and epic. as is dragonrend.

the ending of the mq itself was terrible but i expected it from all the forum talk about it.
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Roanne Bardsley
 
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Post » Tue May 29, 2012 4:54 pm

u get a lot of awesome stuff along the way that make it worth it. the call dragon shout is awesome and epic. as is dragonrend.

the ending of the mq itself was terrible but i expected it from all the forum talk about it.

I kill dragons in less than a few hits. By the time that dragon shows up, it's already dead. It makes the shout pointless.
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Eibe Novy
 
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Post » Wed May 30, 2012 12:03 am

who ever said anything about killing dragons with it. my dremora/atronachs/companion take care of dragons easily. i dont even have to do anything anymore.

what i meant was for forts and open-area clusters of enemies. see that fort over there with a bunch of annoying enemies u dont feel like killing? let the dargon do it. he can, and will clear out an entire fort if u let him.

see those running enemies that u dont feel like chasing? mr. dargon will happily do it for u.

p.s. i have named him dargon. it is not a typo.
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Emily Shackleton
 
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Post » Tue May 29, 2012 9:53 pm

who ever said anything about killing dragons with it. my dremora/atronachs/companion take care of dragons easily. i dont even have to do anything anymore.

what i meant was for forts and open-area clusters of enemies. see that fort over there with a bunch of annoying enemies u dont feel like killing? let the dargon do it. he can, and will clear out an entire fort if u let him.

see those running enemies that u dont feel like chasing? mr. dargon will happily do it for u.

p.s. i have named him dargon. it is not a typo.

Lol, I have a black horse. I call her Snow. It's not a typo. :P

Still, the fact remains that the end result isn't the greatest. Even Oblivion had an official epilogue. This had Paarthurnax babbling about something I could barely hear over dragons roaring, and I was wearing freakin' quality headphones.
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cassy
 
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Post » Wed May 30, 2012 2:04 am

What is with this attitude in TES games? "I didn't get rewarded for the main quest!" The reward is you saved the damn world. Remember when heroes would save the world just because they wanted the world to not end, and not because they expected some type of reward? The entire story is not motivated by some type of reward, it's motivated by preventing a dragon god from eating the world and destroying Mundus.

The point is not to stop the dragons, nor was that ever a promised result. The people of Skyrim just have one more thing to deal with for a few more years.

I'd also like to point out that those "dudes cheering" were the ancient Nordic people who banished Alduin before recorded history.

Basically, if you have no appreciation for story or TES lore, then yeah, you're going to be disappointed by the main quest. That's your fault. You killed an entire aspect of Akatosh the Dragon God of Time and did one of the most amazing things in the entire series and your reaction is "I didn't get a reward."
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Cat
 
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Post » Wed May 30, 2012 1:08 am

My problem is not about a reward.

My problem is that you literally saved the world and no NPC seems to care. Everybody still talk to you the same way, even the Jarl who helped you a few hours before. huge let down.

I was expecting a big change in the game after killing Alduin. I thought that I would become more know and I would be able to do more epic quests or something.
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steve brewin
 
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Post » Tue May 29, 2012 6:23 pm

What is with this attitude in TES games? "I didn't get rewarded for the main quest!" The reward is you saved the damn world. Remember when heroes would save the world just because they wanted the world to not end, and not because they expected some type of reward? The entire story is not motivated by some type of reward, it's motivated by preventing a dragon god from eating the world and destroying Mundus.

The point is not to stop the dragons, nor was that ever a promised result. The people of Skyrim just have one more thing to deal with for a few more years.

I'd also like to point out that those "dudes cheering" were the ancient Nordic people who banished Alduin before recorded history.

Basically, if you have no appreciation for story or TES lore, then yeah, you're going to be disappointed by the main quest. That's your fault. You killed an entire aspect of Akatosh the Dragon God of Time and did one of the most amazing things in the entire series and your reaction is "I didn't get a reward."

Did you even bother reading the comments? No one is talking about a giant physical item reward. We want some damn acknowledgment. As you say, we just saved the damn world. Where's my thanks?! What? I get four guys, three of whom failed before and screwed up bad enough that I have to fight him, going hooray and the rest of the world still treats me like crap? Yeah, awesome.
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SUck MYdIck
 
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Post » Tue May 29, 2012 2:15 pm

I sympathize. On top of that, most of the side quests where they were like, "HEY, CAN I COME WITH YOU?!" I was like, "No. Just no," because so often they were stupid and died. Still though, rewards aside, I would have loved to have something more happen. Like honestly, where's my bloody statue?! Where's the parade for my heroic deeds?! WHY AM I NOT KING?!

lol because an adventurer being king would NEVER work. just because you are good in combat doesn't means you're a good king. But I do agree if we had an option which gave us the ability to get a piece of land and build a castle there with tons of other features,I'd totally support it. But King? ''sir you have to see this treaty concerning the rebellion in the north'' you:''NO TIME! I have to go find a dog for a blacksmith!'' advisor'':.....''
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Lady Shocka
 
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Post » Tue May 29, 2012 1:22 pm

lol because an adventurer being king would NEVER work. just because you are good in combat doesn't means you're a good king. But I do agree if we had an option which gave us the ability to get a piece of land and build a castle there with tons of other features,I'd totally support it. But King? ''sir you have to see this treaty concerning the rebellion in the north'' you:''NO TIME! I have to go find a dog for a blacksmith!'' advisor'':.....''

ROFLMFAO! You sir, made my day.

Seriously though, every other great king was dragonborn. It's part of the legacy. So, why am I not considered royalty? Isn't that part of the reason the Blades protect me? Because I'm the future king? That's why they protected the emperor, no? Killing dragons wasn't always their sole duty.
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Nick Tyler
 
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Post » Tue May 29, 2012 6:14 pm

My problem is not about a reward.

My problem is that you literally saved the world and no NPC seems to care. Everybody still talk to you the same way, even the Jarl who helped you a few hours before. huge let down.

I was expecting a big change in the game after killing Alduin. I thought that I would become more know and I would be able to do more epic quests or something.

That is probably more of a time and money constraint than anything as it is probably very time consuming to write and record changed dialogue for all the NPCs that they think might be influential. Plus maybe news travels very slowly in Skyrim. Although I doubt that is the case as random NPCs at times seem to be aware instantly of what you are carrying quest wise as if they had x-ray vision or something.

They probably could have done better in the changing NPC dialogue area in opinion as well but I can understand why it is lacking in some areas. They should release an overhaul DLC that improves the current storyline.
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Camden Unglesbee
 
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Post » Tue May 29, 2012 11:52 pm

Seriously though, every other great king was dragonborn.
Emperor. Plenty of kings weren't dragonborn.
It's part of the legacy.
No, it was a dynasty.
So, why am I not considered royalty?
Your family didn't conquer a continent.
Isn't that part of the reason the Blades protect me? Because I'm the future king? That's why they protected the emperor, no?
No, they protected the emperor because he was a dragonborn. That was their job. Find and protect the dragonborn. King, emperor, or pauper. When the emperor stopped being Dragonborn, they stopped working for empire.
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Michelle Serenity Boss
 
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Post » Tue May 29, 2012 5:21 pm

That is probably more of a time and money constraint than anything as it is probably very time consuming to write and record changed dialogue for all the NPCs that they think might be influential. Plus maybe news travels very slowly in Skyrim. Although I doubt that is the case as random NPCs at times seem to be aware instantly of what you are carrying quest wise as if they had x-ray vision or something.

They probably could have done better in the changing NPC dialogue area in opinion as well but I can understand why it is lacking in some areas. They should release an overhaul DLC that improves the current storyline.


I heard they might. One can only hope.
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Far'ed K.G.h.m
 
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Post » Wed May 30, 2012 1:31 am

dlc cant help them on this one. the problem becomes, what do u do with the people that have already completed the main story. u cant just tell them to reroll... DLC can only add ontop of the quest line, they cant add in-between stuff. the problem with the main story is that its simply too short. a lot of the in-between stuff doesnt take enough time. i went from just finding the staff of magnus to killing alduin, to entering sovnegarde to killing him again in an hour or 2. this should take at least 3 times that...
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sam smith
 
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Post » Tue May 29, 2012 5:35 pm

What is with this attitude in TES games? "I didn't get rewarded for the main quest!" The reward is you saved the damn world. Remember when heroes would save the world just because they wanted the world to not end, and not because they expected some type of reward? The entire story is not motivated by some type of reward, it's motivated by preventing a dragon god from eating the world and destroying Mundus.

But I require material gain?

Maybe not even for the main quest ending, but the whole reason I did the Imperial questline was in the hopes I'd be promoted and given a set of Tulius' armor. Not the case.
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Jack Moves
 
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Post » Wed May 30, 2012 12:19 am

My problem is not about a reward.

My problem is that you literally saved the world and no NPC seems to care. Everybody still talk to you the same way, even the Jarl who helped you a few hours before. huge let down.

I was expecting a big change in the game after killing Alduin. I thought that I would become more know and I would be able to do more epic quests or something.
Of course they still are. What did you do? You killed one of the big dragons that attacked people but the others are still doing it so for most people, it seems you didn't do much. The reality is that you did a lot of HUGE things in the shadows.

Personal gain :
- you unlocked the last word for Call Storm, got the final Dragon Priest mask and you learned two powerful summon shouts

World benefit :
- Killing/banishing Alduin which if it wasn't done would only have led the dragon situation to worsen over time until the end of the world
- Stopped Alduin from eating the souls of the Nord heros that reached Sovngard. Now, that is a BIG one! (PS : I met Ulrick again there, he was rather kind considering all that happened before :P)
- By removing Alduin, you paved the way for a pacifist Pathurnaax to reach the remaining dragons and maybe install some peace between them and the other races instead of a state of "let's eat them all"

Side note : a lot of actions you did have effect on Sovngard. I did the Bard first quest and I met the king in Sovngard that thanked be for putting to rest that bard that was after him :D Or like I said, I met Ulric there etc...
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Alina loves Alexandra
 
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Post » Tue May 29, 2012 7:17 pm

I agree, was pretty much a let down. The last quest just... ends. No additional dialogue.

I would of liked a last quest or something, where everyone would know what the dragonborn did.

But the worst thing of all, is that the damn NPCs don't even recognize you did it, not even the damn jarl of whiterun who helped you trap the dragon. Also everyone still acts like ulfrics alive after I killed him. Such a bummer, so much more could of been done here.
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Laura Mclean
 
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