» Thu Jun 21, 2012 6:09 pm
Cheating? Seriously OP?
But - some suggestions I think are way off scope, I mean it's an RPG not Second Life or The Sims.
However that said, given that mods exist for eating and drinking, I would absolutely snap up an addition that dealt with the other end, seems reasonable to me.
I in Oblivion I think it was there was a mod for your appearance that allowed NPCs to respond to you differently depending upon what you were wearing, how grubby you, there may even be something like for Skyrim?
Bodies that rot would be cool, but obviously you couldn't do that for every one coz of the processing but a few token ones maybe, and yeah - I actually agree with Ingenue for once - (lol) - some kind of awareness on the part of NPCs re stealing and that kind of thing. (There may even be a mod for that)...!
Admittedly a lot of these things, including others like enhanced combat, sneaking, character reactions to thievery and violence and so on are brought in by mods, I appreciate that that doesn't help vanilla players but equally you can't reasonably expect them to all be in the game from the off because:
a. They can take up quite a lot of processing so low-end systems wouldn't necessarily play nice
b. One man's meat is another man's poison - just because Niamh has to eat and drink and sleep doesn't mean everyone wants to do that.
c. The answer would be to make it toggle-able but it would be easier to make the game "satisfactory" first, then maybe release things like this as enhancements that people can choose, like mods, only official DLC extensions - to "optimise" later. But again it's a question of resources and balancing cost against need/want.
Mind you, horse combat is in, along with some other stuff, so who knows? Also, there's a lot of stuff in Skyrim that was available unofficially in Oblivion so...
IMHO - as always.