Is there a way I can make an actor be still, as though dead, ignoring all interaction? I'm not sure if my answer lies in scripting, or in setting up the actor itself.
Any help appreciated


ActorRef.EnableAI(false)ActorRef.SetGhost()
ActorRef.EnableAI(false)ActorRef.SetGhost()





Scriptname PracticeDummyScript extends ActorActor dummy = self as ActorObjectReference dummyMarker = self.GetLinkedRef()Event OnCellAttach() DummyInit()EndEventFunction DummyInit() dummy.MoveTo(dummyMarker) dummy.EnableAI(false) dummy.SetRestrained(true)EndFunction
SetRetrained will do all that already. They are not allowed to move and their arms (entire body) is frozen. The only thing I think may move MAY be the eyes and head. Scriptname PracticeDummyScript extends ActorActor dummy = self as ActorObjectReference dummyMarker = self.GetLinkedRef()Event OnCellAttach() DummyInit()EndEventFunction DummyInit() dummy.MoveTo(dummyMarker) dummy.EnableAI(false) dummy.SetRestrained(true)EndFunction
SetRetrained will do all that already. They are not allowed to move and their arms (entire body) is frozen. The only thing I think may move MAY be the eyes and head. 