» Tue Jun 19, 2012 12:18 am
In the object window find the offending MovableStatic, lets say it's FXSteamBillow, I would duplicate it then click and edit the copy in the object window. You should get a small window with ID, Name, Model, Add Destructive Data, etc etc. Under looping sound Click the current sound (for FXSteamBillow it would be AMBSteamLP) and type none in the field or (gibberish I guess works too) to reset the field and click ok. Save your new MovableStatic and replace the one that offend in the render window by selecting it and using ctrl+f to find and replace it with your new version. Repeat for each MovableStatic object that has sounds you don't want.