- I have an ESP file that adds a bunch of new items to the game: Armor, Weapons, Shields, etc.
- The esp also adds some new Leveled Lists to the game for NPCs to use.
- It edits the inventory of some NPCs in the world to make their inventory more specialized. Ex: Jarls, Field Commanders, etc
- It edits vanilla Leveled Lists that are already specialized. By adding new weapons to their sets. : Ie: Bandit Leveled Lists, Storm cloak lists, etc
- Eventually I'll be adding new NPCs to the game that might use vanilla edited lists, or brand new lists. These new NPCs will go into a different esp than the one I want to split right now.
Here's what I would like to know:
I remember in Oblivion, a master should only have new content, and an ESP should try to only have content that is edited from a master file in some way (whether its vanilla or otherwise). I would like to split my ESP file in this way if possible. Before, separating these two was as easy as popping it into TES4Gecko and running the master/esp split function, but I don't know how to do it in Skyrim.
So if possible can someone please detail how I might:
a) Separate my ESP into the proper ESP/ESM format while keeping its current functionality.
Give some guidelines for making sure I keep the proper format from here on ie: Only add new data to the ESM, Edit the proper data in the appropriate esp(s).Something like that...
Please help T_T
