I have a mod (A Suite at the Novac) and I would like to add an optional add on. All it does is add a script to a door. I have made a seperate .esp that just atatches the script to the door but when I load the 2 mods the script doesn't work. The script exists in the base mod but is not atatched to anything. In the add on I have simply added the script to the door. I know the script works as it was once part of the original mod but I would like it to be optional. I placed the optional mod after the base mod but it didn't work.
Do I have to set the original mod as the master and if so, how do I do that?
Also, if that is so will I have to make the base mod a .esm?