Simply adding a perk that modifies incoming damage by, say, 1.25, would be great, but seems it's not possible to add perks to NPCs through magic effects. I tried both "Perk to Apply" option and "target.addPerk(xxx)" in a script.
So, the other alternative is to create a script that temporarily decreases the folowing statistics by, say, 25 points:
- DamageResist
- FireResist
- ElectricResist
- FrostResist
- NormalWeaponsResist
So, what you guys suggest to make targets vulnerable to all damage? Is there really no way to simply add a perk? And what about the resistances, can that work?
