But goodness me, why so many underground/cave-like areas? Is this common amongst other RPG's? I'm not complaining, but it gets annoying that every quest I do either involves me going into the ground or talking to someone. Talking to people is fine, but going into deep, dark, enemy-filled close-quarter areas is just not fun to me.
I guess that's why I preferred the Civil War Quests the most.
I like fighting above-ground, on a field or in the forests.


)


