Many skills = weaker character?

Post » Thu Jun 21, 2012 8:17 pm

By the end of the game, will I be weaker if I chose to improve many different skills , thus stronger if I focus and improve only a few skills? Is there a limit to how much skill improvement you can earn, thus you should focus on improving the most important skills?

Here's my reasoning. I don't fully understand the leveling system, so please correct me:
There's a maximum level that a player can reach. To earn levels, you must improve skills. Therefore, there's a maximum amount of skill improvement which can be earned. If you work to improve in nine different skills, you'll have only improved each skill a moderate amount by the time you hit the maximum level. However, if you work to improve only four skills, you can earn much more skill in each before hitting the max level.

Is this correct? I ask because I'm evaluating the impact of experimenting with skills like Smithing and Alchemy. I want to experience the full game, so I tinker with these minor skills. But if there's a limit on skill improvement, every point I earn toward Smithing is one less in One-Handed, Destruction or another important skill.

Thanks for your input.

If you play your character until all skills are at 100 and you are level 81, you will be mighty powerful no matter where you choose to spend your perks. You would have to really go out of your way to spend perks in odd places to end up with a weak character in Skyrim.

That said, if you spread your leveling too thin early on, say by constantly switching from two hand to one hand weapons to bow, while switching from heavy to light armor all the time and at the same time casting a lot of spells from all schools, and picking pockets, while training speech, then there may be a time that the enemies have "outleveled" you a bit since you will have gained a bunch of levels without being really good at anything. The most powerful builds early on focus on a few skills and becomming good at them so you have a way to defend yourself.

But by the time our characters reach level 55 and above, everyone is powerful in Skyrim. It is hard not to be because of the way the game is designed.
User avatar
Lisha Boo
 
Posts: 3378
Joined: Fri Aug 18, 2006 2:56 pm

Post » Fri Jun 22, 2012 2:02 am

This is the exact reason I started the thread. Thanks for clarifying this. I planned to put early improvements into Speech to get good deals throughout more of the game, earning me a greater cumulative amount of gold (I'm an Imperial, can you tell?). Also, I considered smithing jewelry to increase Smithing so I could make better weapons and armor early in the game. Both seem like a bad idea because they're taking away from combat improvements, which my enemies are constantly gaining.Thanks again.

Most folks on this forum complain about having too much gold at later stages in the game with nothing to spend it on. I have never had too much gold but I roleplay and haven't gotten any of my five characters above level 45 yet. My advice about gold is to worry about what you need for the things you want to buy in the near term and not worry too much about savings for retirement. A successful adventurer in Skyrim will never be a pauper in old age.

EDIT: Smithing will increase your combat effectiveness enormously, some call it "broken" because it is such a boost to combat. So, that is not a skill to avoid out of fear that you will be too weak. It's the opposite with smithing. Avoid it if you do not want to be too powerful. Same thing with the other crafting skills, Alchemy and Enchant. These crafting skills are very potent, especially when used in comination. As a money maker, alchemy is probably the one that will score you the most coin.
User avatar
Rusty Billiot
 
Posts: 3431
Joined: Sat Sep 22, 2007 10:22 pm

Previous

Return to V - Skyrim