What it does is basically causing a small explosion around every killed enemy if you drop him with an energy weapon. If this explosion kills a guy next to him, it will cause another explosion often letting you nuke a whole room or pack of baddies.
It can add a lot of damage to energy weapons, but it can also make them unusable in combat where there are friendlies nearby - and it can send you flying a few times if you kill at too close a range making it a hard pick for combating deathclaws or cazadores who are on top of you very quickly (but at the same time if you can hit one well with Gauss and others are close, there won't be many running your way).
So... what say you? Good or bad? Take it or leave it? Should every energy build have this or should it be avoided like STDs?
