merging plugins

Post » Mon Jun 18, 2012 6:30 am

I'm sure this is very noobish but is there a way to merge plugins since u cant save over them? I don't want 5 diff plugins for one dungeon just cuz I don't have time to do it all in one sitting or want to test it
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Scotties Hottie
 
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Post » Sun Jun 17, 2012 10:11 pm

To continue working on a plugin you need to use the "Set as Active File" button before you load it, otherwise the CK thinks you want to use that plugin as a template to copy/paste stuff into your new WIP.

Merging was possible with the Morrowind CS, but didn't exist in later games. If you really did already a lot of work you *could* use TESsnip (Part of http://newvegas.nexusmods.com/downloads/file.php?id=36901) to manually merge the plugins, but I think as a newbie learning to use the CK is already enough, you don't really want to fiddle with a low-level editor.

Call it an exercise and load one of the plugins and redo the rest (or ask again for instructions how to do it with TESsnip)
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Hussnein Amin
 
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Post » Mon Jun 18, 2012 12:20 am

Good to know! Thanks
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