Skyrim seems to have only one width of banner/tapestry which is a bit limiting when retexturing. Doubling the genericbannerred01.nif gives the perfect shape but I'm no modeller. There doesn't seem to be a way to weld the two meshes together in NifSkope so I did it in Blender. This was fast and easy with welding vertex to centre. Sadly that was the only part and I am now stuck. Do I have to also import the animation into Blender and then export the whole thing or can NifSkope handle that (that being the animation attachment)? Or if there is a way to weld the already-animated meshes in NifSkope how would that be done?
Alternatively if some kind soul knows how and wants to make this wide banner I will be very grateful.