I've taken a corridor mesh and copied it several times over in blender, creating a single mesh that is much longer. It renders in the creation kit, but doesn't show up in game. Also of note is that the bounding box only shows up over the central part of the mesh, which is the original piece that was copied. I checked the'Is Full LOD' box, but that didn't change anything.
Is there something I missed, or something else I need to do to make it show up in game?