This may be a small spolier for anyone who hasn't completed the mages guild quest line, just a fair warning.
I would like to expand on the Unbound Dremora spell. I like the idea of summoning forth a Dremora to send on missions but I am not sure how to go about doing it. The mod as I imagine it completed would work like this.
You summon a Dremora and are presented with a messagebox that asks you how powerful this particular Dremora is. Once you choose, it summons a random Dremora of the appropriate level. It can be a mage or a warrior.
Once the dremora is summoned you are presented with Options Via Dialogue with the Dremora.
You can beat the Dremora into submission, or you can bargain with it by offering a filled black soul gem. There is a chance it may not accept the Bargain, and still attack you anyway.
Once the Dremora submits it is yours until it dies, or it is good for one task if it accepts a filled black soulgem.
Options are presented via dialogue, such as become a body guard, or go and fetch a certain item.
If you send it to fetch a certain item it stores this particular dremora in a variable and a script calculates its chances of success. After 24 hours you will know whether or not it was successful, as it will either return with the item or will have died trying to get it.
just for the record, I do not expect the dremora to actually try to get the item, I was thinking of disabling it for 24 hours and having it return to the player after the task is complete.
In oblivion, I made a similar mod and used a global script to keep track of it and a spell cast activated the global script, which handled the message boxes (because spell messageboxes were weird to work with) - what is the best way to do this in skyrim? I would like the player to have the ability to send out more than 1 dremora at a time and also companion share with the dremora, and give it orders like you would a normal follower.
Any thoughts on how I should do this, or what kind of strange quirks I may run into with the Creation Kit while trying?
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If you didn't read any of that, and just want to offer quick advice, I need to know two things
How do I create message boxes with responses the player can click on? and how do I make a script wait for 1 skyrim day?
Thanks again everyone for your time!
