Mini gun seems to freeze animation

Post » Wed Mar 30, 2011 10:49 am

So for some reason when I use the mini-gun it causes all animations to do with the arms to freeze. It occurs when reloading or switching weapon. I get stuck with my arms straight down by my side and in addition be unable to access my pipboy, get through doors or even access the game menu.

So I figured maybe because of a mod ? Tried disabling any mods that affected the minigun but still the problem is there. I had similar issues with the flamethrower and the well known shotgun/lever action reload bugs but at least they could be worked around.

Anyone got a fix ?
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Stephanie Kemp
 
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Joined: Sun Jun 25, 2006 12:39 am

Post » Wed Mar 30, 2011 8:25 am

There is a prob with arms and 2 handed weapons, I have it and I've read other discussions on it, but for me and the other ppl it was just visual.
My arms like to point down or to the sky sometimes or block my view field other times.

When you say you're unable to access your pipboy, get through doors or access the game menu, is that because your arms are blocking your view, your arms are too big to fit thru doorways or the hotkeys aren't working?

If you have a lot of mods, try disabling all of them at the same time to see if it's even mod related (most likely is). Here is my mod list in case we have anything in common that could be causing it:

Spoiler

  • CaravanPack
  • Enhanced Blood
  • Perk Every Level
  • Further 3rd Person Cam
  • Centered 3rd Person Cam
  • More Shells
  • Hidden Valley Bugfix


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Carys
 
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Post » Wed Mar 30, 2011 12:07 pm

hmmm, thanks for the info.

The thing is that the player's arms both point straight down or just one arm if I've managed to switch to a one handed weapon before it bugs. I can't use my pip-boy or access the game menu because it simply doesn't respond. The game is not frozen, as I can run around as normal, it's just as if it's waiting for the animation to end as I cannot access doors either, same as the reload loop bug with the shotguns ect.

I have a large amount of mods but none that effect the animation side of things, just visuals, stats and adding enemies is about all they do. The one mod I have in common with you is the centred 3rd person camera but I don't load it any more as I am using the resident evil camera mod. Does it over ride files ?

Even before mods though I did have bugs with the flamethrower which was sort of similar in that it bugged out when arming the weapon or holstering. That was with the latest patch.

It's very inconsistent atm, I tried disabling mods, it did nothing but after re-enabling it seemed to be normal again. Then after a while it randomly decided that the missle launcher would bugg out !

Seems to be the big guns and the lever actions, this recent game is my big guns play through so maybe that's why it took me awhile to come across it.

*sigh* :sadvaultboy:
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Natasha Biss
 
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Post » Wed Mar 30, 2011 10:58 am

hmmm, thanks for the info.

I have a large amount of mods but none that effect the animation side of things, just visuals, stats and adding enemies is about all they do. The one mod I have in common with you is the centred 3rd person camera but I don't load it any more as I am using the resident evil camera mod. Does it over ride files ?

*sigh* :sadvaultboy:


Definitely *sigh* :brokencomputer:. Some mods overwrite each other. If 2 mods overwrite the same thing, I believe the one that's loaded second will be the one which is seen. There is more info on load orders http://www.newvegasnexus.com/articles/article.php?id=34.

When the menus and pipboy are unresponsive, do the quick load/ quick save still work? If they do, does loading the save fix it? I read in one forum someone posted that they couldn't open their pipboy nor move and it was caused by the Valley of the Giants mod. There have been some probs with pipboy mods too.
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D IV
 
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Post » Wed Mar 30, 2011 2:22 am

I haven't tried the quick load options but I can force my game menu up by alt-tabbing as it auto pauses the game. After refreshing the load it resets but will bug out again if that's how it started. If I had loaded up the game (identical save) and for whatever reason it decides to work then it will work.

I don't have any load order thing, I tried the new vegas mod manager thingy and it wouldn't run for me :/ So I rely on the default automatic way. I am suspecting your right about the mods overwriting each other. It's pointing towards a mod conflict as I did unload and reload a few mods before it became responsive sometimes rather than not at all.

Now I just got to figure out which one out of the bazillion mods I have is giving me grief :(
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TASTY TRACY
 
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Post » Wed Mar 30, 2011 8:42 am

Now I just got to figure out which one out of the bazillion mods I have is giving me grief :(


You'll be able to make it easier on yourself if you minimize the testing work. If you have 50 mods then you should be able to determine which one it is in 5-6 tries (trusting only 1 mod is causing the prob)

  • Disable half of (25) the mods and test.
  • If the error is in these 25 enabled mods then disabled half again (12) and test, or
    if the error wasn't in these mods, then disabled all these mods, and enabled half (12) of the untested group and test again.
  • Test half of those to filter it down further
  • And then test half of those, etc.

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Kevin S
 
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Post » Wed Mar 30, 2011 10:43 am

I'm stumped.

I loaded up a fresh game with a mod I made just to add a minigun for testing at the start. Works fine. Tried adding half the mods. Again no problems. Tried it again with the other half. No problems...

Decided to try all mods loaded with a fresh save and it was fine, worked flawlessly. Hmmmm.

Loaded up an old save with the character having problems and the bug was there. It's also not limited to the mini-gun like I first thought but equipping anything causes the bug.

Then I loaded up my fresh save and the bug was there too in the new game.

:cryvaultboy:
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Antony Holdsworth
 
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Post » Tue Mar 29, 2011 9:27 pm

Maybe try loading up the damaged save and putting all of your inventory in a storage box and then take it back out again and see if that fixed it.
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jenny goodwin
 
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Joined: Wed Sep 13, 2006 4:57 am

Post » Tue Mar 29, 2011 11:40 pm

I decided to drop my stuff in another cell, so I dumped everything in the prospectors den, went outside and saved from there. Now the bug is pretty consistent, any weapon I equip causes the bug.

I've been running a fresh game and it seems fine so I think I'll just see what happens :/

I've been testing my own mods and constantly changing things so I guess that's really messed up my game across multiple saves relying on different data. It's mostly stats stuff though so dunno why the animations are stuffed :/

Anyway cheers for all the help cancausecancer :thumbsup:
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A Boy called Marilyn
 
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