Missing Doom3d engine games

Post » Thu May 26, 2011 9:56 pm

I was just trying to find out if there are any plans to bring some of these other fun titles back now that ZeniMax owns ID. These games also use the doom3d engine which has already been ported to the 360.

Final doom?
Hexen?
Heretic?
STRIFE?

after replaying Doom 1 & 2 and Wolfenstein again i really miss these games.
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Riky Carrasco
 
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Post » Fri May 27, 2011 6:43 am

I haven't heard anything about id being interested in that, but if you're talking about the originals, the first three are available on Steam.
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Bedford White
 
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Post » Thu May 26, 2011 11:55 pm

I haven't heard anything about id being interested in that, but if you're talking about the originals, the first three are available on Steam.



Thank you for responding. If ID has no interest in these titles anymore do you think they would allow someone else to bring them back? or should i just label these as dead? for some reason I really want to ply strife on my xbox
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Poetic Vice
 
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Post » Fri May 27, 2011 2:02 am

I wouldn't presume to guess what id intends, but if you write them off now and something good happens down the road, it'll come as a nice surprise, no?

I never played Strife. I haven't a clue as to how I missed that since I was a big fan of shooters in those days...Dooms and Hexens and Dukes and ROTTS...but it's a shame that I did.
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Tiffany Castillo
 
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Post » Fri May 27, 2011 12:37 am

I wouldn't presume to guess what id intends, but if you write them off now and something good happens down the road, it'll come as a nice surprise, no?

I never played Strife. I haven't a clue as to how I missed that since I was a big fan of shooters in those days...Dooms and Hexens and Dukes and ROTTS...but it's a shame that I did.



I really enjoyed it but thats all I really remember
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Andy durkan
 
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Post » Fri May 27, 2011 7:45 am

None of those were even developed by id Software. Raven Software developed Heretic, Heretic 2 and Hexen and Hexen 2. Raven has since changed direction and seems to be more interested in making modern day / sci-fi shooters ( Soldier of Fortune / Singularity, etc...) and hasn't developed a fantasy based game since Heretic 2, which was back in 98.

As for Strife, that was developed by Rogue Entertainment and was published by Velocity so has even less to do with id Software than the others. Rogue Entertainment and Velocity are no longer in business so no chance of a Strife 2 seeing the light of day.

[edit]

Final Doom was developed by Team TnT. They have a home page and have since released other Doom projects over the years --> http://www.teamtnt.com/
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TWITTER.COM
 
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Post » Fri May 27, 2011 10:16 am

None of those were even developed by id Software. Raven Software developed Heretic, Heretic 2 and Hexen and Hexen 2. Raven has since changed direction and seems to be more interested in making modern day / sci-fi shooters ( Soldier of Fortune / Singularity, etc...) and hasn't developed a fantasy based game since Heretic 2, which was back in 98.

As for Strife, that was developed by Rogue Entertainment and was published by Velocity so has even less to do with id Software than the others. Rogue Entertainment and Velocity are no longer in business so no chance of a Strife 2 seeing the light of day. t

[edit]

Final Doom was developed by Team TnT. They have a home page and have since released other Doom projects over the years --> http://www.teamtnt.com/


Rouge entertainment made strife when they where working for ID. now rouge shut its doors and created Nervesoftware with most of the same people and Nervesoftware is the group that made doom/doom2/wolfenstien3d for the 360 so they are stillworking for or with ID. Also John Carmack is an orginial aurther of strife.
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Zualett
 
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Post » Fri May 27, 2011 7:17 am

Rouge entertainment made strife when they where working for ID. now rouge shut its doors and created Nervesoftware with most of the same people and Nervesoftware is the group that made doom/doom2/wolfenstien3d for the 360 so they are stillworking for or with ID. Also John Carmack is an orginial aurther of strife.

I guess the real question is who owns the IPs. With Heretic and Hexen I imagine that's Activision, not id.
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ONLY ME!!!!
 
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Post » Fri May 27, 2011 7:19 am

I have emailed both nervesoft 2 weeks ago about strife and raven soft this mourning about hexen and heretic I will get to the bottom of this someday.
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Cody Banks
 
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Post » Fri May 27, 2011 12:09 am

Doom 64 needs some more love. It had completely redone graphics and sound, a unique campaign, and various enhancements to the engine such as improved lighting and scripts like in the build engine. In addition to just being a great Doom game it also had a darker, more scary atmosphere.
Think it was Midway who made the game. After that financial scandal they got bought out by Warner Bros, so the rights for that specific title should be in their hands now.

There's at least a very faithful mod conversion of the game for PC, though I'm not sure it jives well with Bethesda's policies on content taken from other games.
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Alba Casas
 
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Post » Fri May 27, 2011 9:16 am




There's at least a very faithful mod conversion of the game for PC, though I'm not sure it jives well with Bethesda's policies on content taken from other games.



It wouldn't matter what Bethesda's policies were since Beth is just a sister house to Id Software
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Petr Jordy Zugar
 
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Post » Fri May 27, 2011 6:15 am

I guess the real question is who owns the IPs. With Heretic and Hexen I imagine that's Activision, not id.

Either them or Raven Software. I thought it was Raven.

Wikipedia sayeth:
id Software has also overseen several games using its technology that were not made in one of their IPs such as Shadowcaster, (early-id Tech 1), Heretic, Hexen (id Tech 1), Hexen II (Quake engine), and Orcs and Elves (Doom RPG engine).

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Syaza Ramali
 
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Post » Fri May 27, 2011 10:12 am

I never got to play a doom rpg game. but orcs and elves sounds like something i would play. found final doom on a list of xbox live arcade games but this could be due to the rating change back in 07. i still think if any of these titles are coming it would be final doom next.... Also i read that the strife source code was lost. but there is a group reverse engineering the game to recreate to souce code. At which point i hope they can explore being allowed to release with XNA with the proper promission of course.
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megan gleeson
 
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Post » Fri May 27, 2011 3:13 am

There's at least a very faithful mod conversion of the game for PC, though I'm not sure it jives well with Bethesda's policies on content taken from other games.


My understanding was that the one using the Doomsday engine uses recreated content like http://www.nongnu.org/freedoom/, not copied one?
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Robert Garcia
 
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Post » Fri May 27, 2011 1:35 am

Rouge entertainment made strife when they where working for ID. now rouge shut its doors and created Nervesoftware with most of the same people and Nervesoftware is the group that made doom/doom2/wolfenstien3d for the 360 so they are stillworking for or with ID. Also John Carmack is an orginial aurther of strife.


Nerve Software is a developer that was founded by Brandon James, after leaving id software. They're not related to Rogue in any way. in their site they dont mention Strife in their games. Rogue shut down much later.
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cassy
 
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Post » Thu May 26, 2011 9:22 pm

I guess the real question is who owns the IPs. With Heretic and Hexen I imagine that's Activision, not id.


Do you know if Bethesda/Zenimax isnt the owner?
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The Time Car
 
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Post » Fri May 27, 2011 9:48 am

Nerve Software is a developer that was founded by Brandon James, after leaving id software. They're not related to Rogue in any way. in their site they dont mention Strife in their games. Rogue shut down much later.

"Many of the original employees at Nerve were previously employed by Rogue Entertainment, another U.S. based software company."
http://en.wikipedia.org/wiki/Nerve_Software

Do you know if Bethesda/Zenimax isnt the owner?



I read that James Monroe and John Carmack were the orginal arthurs of the code for strife but who owns the rights? hopefully not some non existing company cuase they are hard to contact

I have been looking though
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Mason Nevitt
 
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Post » Thu May 26, 2011 6:31 pm

"Many of the original employees at Nerve were previously employed by Rogue Entertainment, another U.S. based software company."
http://en.wikipedia.org/wiki/Nerve_Software




I read that James Monroe and John Carmack were the orginal arthurs of the code for strife but who owns the rights? hopefully not some non existing company cuase they are hard to contact

I have been looking though


Former Rogue employees went to Nerve, but that doesn't say that Nerve is the owner. I think John Carmack has been contacted before on this. Who did you contact? And what kind of release would you like to make?
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Benji
 
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Post » Fri May 27, 2011 12:15 am

Former Rogue employees went to Nerve, but that doesn't say that Nerve is the owner. I think John Carmack has been contacted before on this. Who did you contact? And what kind of release would you like to make?


I try to contact Nerve sense they are making the xbla versions of ID games. And sense some of employees there might have actually worked on Strife I was hoping for a response. considering they already have ported the doom3d engine quite nicely and possibly remember the game they were my first target for info.

I do know that a group is reverse engineering the strife source code{sense the source code is lost} and they got permission from John Carmack.

I am trying to find out if there are any plans to bring it to xbla and if they arent interrested if they would let someone else with permission and final product approval of course. I would be willing to give it a try
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Soph
 
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Post » Fri May 27, 2011 4:05 am

There's at least a very faithful mod conversion of the game for PC, though I'm not sure it jives well with Bethesda's policies on content taken from other games.
It wouldn't matter what Bethesda's policies were since Beth is just a sister house to Id Software

Removing content from a game to be used in another is illegal regardless of who it is unless you have permission to do it. Some developers and publishers may be more open to this but I know id software has closed down projects that did this in the past.

Do you know if Bethesda/Zenimax isnt the owner?

No, but I don't see why id would own an IP made by another developer. Chances are Raven owned the IP, which means it is now Activision's - it's even possible that Activision had it from the start as they were the games' publisher.

If id did own these I wouldn't be terribly be surprised but I do believe Raven/Activision is the more likely owner.
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keri seymour
 
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Post » Thu May 26, 2011 10:17 pm

Well, those games were done by Raven, but with direct overlooking from id. John Romero who was at id at the time was the producer of Heretic, and I think Hexen too. They were originally designed at id, but outsourced to Raven, who at the time was not owned by Activision. Most likely Activision owns both games nonetheless, since they gave the clearance when those games' communities asked for a re-release of their source code under the general public license.
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Jhenna lee Lizama
 
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