Missing specular maps

Post » Fri May 27, 2011 5:57 am

so one of the issues i've noticed graphically is that there is a lack of sheen on metallic and glossy surfaces the specular map seems to be disabled while i wouldn't bring this up normally because this is obviously the choice of the developer but this was also an issue in fallout 3 but actually partially fixed in a patch.

so i just wanted to inform that this issue seems to be back if this could be fixed similarly to fallout3 i'd appreciate it thanks.
User avatar
Kristian Perez
 
Posts: 3365
Joined: Thu Aug 23, 2007 3:03 am

Post » Fri May 27, 2011 1:07 am

so one of the issues i've noticed graphically is that there is a lack of sheen on metallic and glossy surfaces the specular map seems to be disabled while i wouldn't bring this up normally because this is obviously the choice of the developer but this was also an issue in fallout 3 but actually partially fixed in a patch.

so i just wanted to inform that this issue seems to be back if this could be fixed similarly to fallout3 i'd appreciate it thanks.



Hmm i notice some of the normal maps are missing on a few textures, It could be they rushed alot on the textures/Maps

I noticed the Spec and normal on a few textures are realy buggy and messed up =/

I made textures for oblivion and fallout 3 for myself and few other people on nexus but can't do much on the xbox ver .
User avatar
Naomi Ward
 
Posts: 3450
Joined: Fri Jul 14, 2006 8:37 pm


Return to Fallout: New Vegas