Missing statics in interiors?

Post » Thu May 26, 2011 11:43 pm

Hey guys, so I've noticed that in a whole bunch of interiors I've loaded up in the NV GECK, there'll be instances where a huge amount of stuff, generally statics as near as I can tell, just won't load up (no matter how many times I reload the interior, or even restart the GECK) so that these interiors end up with missing walls, floors, and furniture. It's quite wierd.

I've noticed it in pretty much every Vault interior, as well as the Kings school of impersonation. I haven't checked out anything else, but I'm just wondering, is there a way to fix this?

And I'm pretty sure it doesn't impact the game at all (at least the Kings school seems fine, I haven't been to a Vault yet), but it's a little worrying.
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loste juliana
 
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Post » Fri May 27, 2011 1:24 pm

This was discussed earlier in detail. The troublemakers are the Roomboundmarkers. They hide the objects in geck. Enable them and then you can move them (say, move all of them 5000 units up on the z axis so you remember) then you can edit what they hides.
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Dewayne Quattlebaum
 
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Post » Fri May 27, 2011 11:02 am

This was discussed earlier in detail. The troublemakers are the Roomboundmarkers. They hide the objects in geck. Enable them and then you can move them (say, move all of them 5000 units up on the z axis so you remember) then you can edit what they hides.


Ah, I see! Thanks! :)
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Alina loves Alexandra
 
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