). I realise that its common knowledge that the SPECIAL stats system is used for Fallout but I dont care since I just love how it works and thus I want it to be in Skyrim as well. Each stat will typically have ranks ranging from 1 to 10 (with 10 being the strongest). You get 20 points to spend at the beginning of the game and earn more by doing quests and levelling. Heres what I got so far:Strength - Each rank increases all damage done with melee weapons by 2% (actual damage and not skills), maximum health by 6 and reduces the stamina cost for swinging melee weapons by 3% (perk/s which reduce stamina cost for swinging melee weapons will be changed to something else).
Perception - Each rank increases all damage done with ranged weapons by 2% (actual damage and not skills) and magic regen rate by 1%.
Endurance - Each rank reduces all physical damage taken by 1%, all magic damage taken by 1% and increases maximum carry weight by 5.
Charisma - Each rank increases the speech skill by 2, reduces the global cooldown for Shouts by 2% and increases the success chance of Persuasion by a small percentage.
Intelligence - Each rank increases maximum magicka by 5 and effectiveness with all spells by 1%.
Agility - Each rank increases maximum stamina by 7, the sneak skill by 2 and movement speed by 1%.
Luck - Each rank increases ALL skills by 1 and the chances of finding gold or treasure in chests by a minor percentage.
If anyone thinks any need to be changed or any other effects added please let me know.


