Modifying the behaviour of bed objects

Post » Tue Jun 19, 2012 12:29 pm

I'm trying to get started on the CK for Skyrim and while I have plenty of experience modding and scripting I can't for the life of me find out how the sleep form is controlled. My plan is to have the player sleep for an amount of time determined by how long they've gone without sleep (which I am figuring out now), first by displaying a message box loosely suggesting how long they will be asleep for. The other plan is to be able to pick up bed rolls by presenting an extra option on top of 'sleep' after the user activates. From what I've been able to gather to accomplish the bedroll picking up I will need to create a perk to add an activation option and give it to the player?

Just curious if I'm on the right track :)

Thanks guys.
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Mylizards Dot com
 
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Post » Mon Jun 18, 2012 11:22 pm

So the second problem (dropping, picking up bed rolls) I've solved by means of adding a perk that modifies the activate labels and the overrides the function of the bed (conditional based on whether or not the player is standing and whether or not the object is a bedroll) and it works on all existing bed rolls in the world. I know a few people are doing the exact same thing so if anybody is interested I will try to take the time to write a tutorial on how to put it all together.
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Justin
 
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