» Sat May 28, 2011 3:58 pm
One thing I would recommend with whatever difficulty increasing mods you go with. PLAY WITH THEM FOR A COUPLE OF LEVELS BEFORE YOU MAKE UP YOUR MIND. Sometimes it might feel like they are over the top but it might just be a matter of getting used to it and changing your strategies. When I played FO3 I gave up on FWE twice and then tried it again and stuck with it for a bit and I never played the game without it again. Suddenly trying to take out an abandoned house full of raiders at an earlier level was truly frightening. I could still win but I had to be careful and think it through. Taking advantage of terrain, sneaking close to lay down some mines first and then luring them into them, taking them out as they came around corners, taking cover to reload and recover AP, actually using those drugs like Jet and Morphine, etc... I'd still kill the 8 raiders or whatever but I was beat up and bruised at the end and the fight was actually challenging and got your adrenaline up.
Anyway another option that you might want to take a look is XFO. It's basically a huge collection of esps. Each one modifies one part of the game. Like one might increase damage globally. Another might change the amount of "bleedthrough" that always gets through armor. Another esp can modify how sneak works and another esp might modify barter difficulty to be much harsher. Another esp to modify how many skill points you get or perks per level. Another one improves the combat AI. Another can modify item rarity (like meds, ammo, etc...). There is another to modify armors to use a mix of DR and DT (light armor mostly DR heavy armor DT and medium a mix). On top of that each of those esps usually has like 3 or 4 variations. Like for ammo rarity there might be esps ranging from actually increasing the amount of ammo you find all the way to making almost all ammo containers empty.
XFO
http://www.newvegasnexus.com/downloads/file.php?id=37871
Pros:
=====
- You can pick and choose the esps you use. Sort of like getting to build your own overhaul mod without all the work!
- Offers variations of many of the esps. So If you think the 2x damage esp is too much you can pick the 1.5 damage esp.
- Since the tweaks are broken down into small changes in individual esps if you use something like FNVEdit you can easily see what was changed and do even more tweaking to your liking if you want!
- It's easier to use with other mods. Since the esps are usually small and to the point you can easily just not use one of the esps if it conflicts with another mod. Like if you find another mod that changes all the armors in the game you can just uncheck the armor revamp esp but keep all the skill, damage, item rarity, etc... esps. Something like Arwen's is more meant to be used alone as it changes so much of the game there are bound to be conflicts with many other mods.
Cons:
=====
- The author's website lists all the esps and what each does but it can be a bit daunting at first to go through them all to build your own esp list (though he has suggestions).
- The esps ARE mostly small and straightforward. You won't see some those fancier weapons effects or other game changing features that Arwen adds.