What mirth about an insignificant typo.
Certainly, and I think it might not be gaming that's changed, but businesses in general. I mean, company bosses have always been money-grubbing bastards without scruples, same as shareholders, but these days, it just keeps getting worse, with companies producing junk assembly-line games aimed at the lowest common denominator and basing their game design on what sells rather than what is good. Then again, I hate the private sector and the free market economy with a passion so I might be biased.
The quality of games has skyrocketed if you refer to the technical aspects, yes. But in terms of content, I seriously doubt it. Take RPGs. You'll never see another game like the ones from, say, the Black Isle era. I don't mean in terms of graphics, but in terms of sheer storytelling. It feels like these days, I keep playing games with rehashed save-the-world plots and a combat system that has to stay as simple as possible just so the companies can also profit from the money of the Need For Speed-crowd. In the early days, gaming was expensive because it was a niche hobby - nowadays, it's expensive because it's become a mainstream hobby, and the big-money players are exploiting the free market system for all its worth. It's the same price as before, only the quality's diluted.
